Added MeshInfos demo Added MD5Mesh/MD5Anim loader support Added Node class Fixed ResourceParams not being exported Added support for skeletal animation (Animation/Mesh/Joint/SkeletalMesh/Skeleton) Meshes are now only stored with VertexStruct_XYZ_Normal_UV_Tangent type Moved Sequence declaration to Sequence.hpp -Animation: Renamed Create to Create[Keyframe|Skeletal] -AxisAlignedBox: Added Contains method Added GetCorner method Added GetCube method Added Transform method -Cube/Rect: Added GetPosition method Added GetSize method (Almost) Fixed ExtendTo method Fixed GetCenter method -File: Added GetDirectory static function Added GetPath method Renamed GetDirectoryPath method to GetDirectory -Math module: Fixed constructor/methods taking a non-const array GetNormal/Normalize methods now takes an optionnal integer pointer (returning length) Made all classes default constructor trivial Inverse, MakeIdentity, MakeZero, Normalize, Set methods now returns reference to object -Matrix4: Modified methods to avoid copies Removed COW (Too much overhead) Removed Concatenate[Affine] static function -Mesh: Renamed Create to Create[Keyframe|Skeletal|Static] Renamed Skin to Material -MeshParams: No longer takes declaration argument Renamed loadAnimations to animated Storage default to BufferStorage_Hardware if supported and BufferStorage_Software otherwise -OpenGL: Added glGetBooleanv function Added glIsEnabled function -Quaternion: Added ComputeW method Added Conjugate method -Renderer: Added IsEnabled static function Fixed GetLineWidth function not being static Removed SetVertexDeclaration -RenderWindow: Made CopyTo[Image|Texture] method constant -Resource Fixed RemoveResourceListener crash -ResourceLoader: Loaders are now used in a LIFO context -Stream: Renamed GetLine method to ReadLine -String: Fixed Simplified -Utility module Added configuration define for strict resource parsing -VertexBuffer Now takes a VertexDeclaration pointer -VertexDeclaration No longer throw an error when getting a non-existing element Former-commit-id: f7358c1231d6af48b799d2f24f077a001e16785b
46 lines
1.8 KiB
C++
46 lines
1.8 KiB
C++
// Copyright (C) 2012 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Mathematics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_BASIC_HPP
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#define NAZARA_BASIC_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/String.hpp>
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#include <cmath>
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#ifndef M_PI
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#define M_PI 3.141592653589793238462643
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#endif
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#ifndef M_SQRT2
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#define M_SQRT2 1.4142135623730950488016887
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#endif
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template<typename T> T NzApproach(T value, T objective, T increment);
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template<typename T> T NzClamp(T value, T min, T max);
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template<typename T> T NzDegrees(T degrees);
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template<typename T> T NzDegreeToRadian(T degrees);
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inline unsigned int NzGetNumberLength(signed char number);
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inline unsigned int NzGetNumberLength(unsigned char number);
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inline unsigned int NzGetNumberLength(int number);
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inline unsigned int NzGetNumberLength(unsigned int number);
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inline unsigned int NzGetNumberLength(long long number);
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inline unsigned int NzGetNumberLength(unsigned long long number);
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inline unsigned int NzGetNumberLength(float number, nzUInt8 precision = NAZARA_CORE_REAL_PRECISION);
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inline unsigned int NzGetNumberLength(double number, nzUInt8 precision = NAZARA_CORE_REAL_PRECISION);
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inline unsigned int NzGetNumberLength(long double number, nzUInt8 precision = NAZARA_CORE_REAL_PRECISION);
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template<typename T, typename T2> T NzLerp(T from, T to, T2 interpolation);
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template<typename T> T NzNormalizeAngle(T angle);
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template<typename T> bool NzNumberEquals(T a, T b);
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inline NzString NzNumberToString(long long number, nzUInt8 radix = 10);
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template<typename T> T NzRadians(T radians);
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template<typename T> T NzRadianToDegree(T radians);
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inline long long NzStringToNumber(NzString str, nzUInt8 radix = 10, bool* ok = nullptr);
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#include <Nazara/Math/Basic.inl>
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#endif // NAZARA_BASIC_HPP
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