Files
NazaraEngine/include/Nazara/Math/Rect.hpp
Lynix 70ef422950 Big skeletal animation update
Added MeshInfos demo
Added MD5Mesh/MD5Anim loader support
Added Node class
Fixed ResourceParams not being exported
Added support for skeletal animation
(Animation/Mesh/Joint/SkeletalMesh/Skeleton)
Meshes are now only stored with VertexStruct_XYZ_Normal_UV_Tangent type
Moved Sequence declaration to Sequence.hpp

-Animation:
Renamed Create to Create[Keyframe|Skeletal]

-AxisAlignedBox:
Added Contains method
Added GetCorner method
Added GetCube method
Added Transform method

-Cube/Rect:
Added GetPosition method
Added GetSize method
(Almost) Fixed ExtendTo method
Fixed GetCenter method

-File:
Added GetDirectory static function
Added GetPath method
Renamed GetDirectoryPath method to GetDirectory

-Math module:
Fixed constructor/methods taking a non-const array
GetNormal/Normalize methods now takes an optionnal integer pointer
(returning length)
Made all classes default constructor trivial
Inverse, MakeIdentity, MakeZero, Normalize, Set methods now returns
reference to object

-Matrix4:
Modified methods to avoid copies
Removed COW (Too much overhead)
Removed Concatenate[Affine] static function

-Mesh:
Renamed Create to Create[Keyframe|Skeletal|Static]
Renamed Skin to Material

-MeshParams:
No longer takes declaration argument
Renamed loadAnimations to animated
Storage default to BufferStorage_Hardware if supported and
BufferStorage_Software otherwise

-OpenGL:
Added glGetBooleanv function
Added glIsEnabled function

-Quaternion:
Added ComputeW method
Added Conjugate method

-Renderer:
Added IsEnabled static function
Fixed GetLineWidth function not being static
Removed SetVertexDeclaration

-RenderWindow:
Made CopyTo[Image|Texture] method constant

-Resource
Fixed RemoveResourceListener crash

-ResourceLoader:
Loaders are now used in a LIFO context

-Stream:
Renamed GetLine method to ReadLine

-String:
Fixed Simplified

-Utility module
Added configuration define for strict resource parsing

-VertexBuffer
Now takes a VertexDeclaration pointer

-VertexDeclaration
No longer throw an error when getting a non-existing element


Former-commit-id: f7358c1231d6af48b799d2f24f077a001e16785b
2012-11-21 19:20:32 +01:00

78 lines
1.9 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Mathematics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RECT_HPP
#define NAZARA_RECT_HPP
#include <Nazara/Core/String.hpp>
#include <Nazara/Math/Vector2.hpp>
template<typename T>
class NzRect
{
public:
NzRect() = default;
NzRect(T X, T Y, T Width, T Height);
NzRect(const T rect[4]);
NzRect(const NzVector2<T>& vec1, const NzVector2<T>& vec2);
template<typename U> explicit NzRect(const NzRect<U>& rect);
NzRect(const NzRect& rect) = default;
~NzRect() = default;
bool Contains(T X, T Y) const;
bool Contains(const NzVector2<T>& point) const;
bool Contains(const NzRect& rect) const;
NzRect& ExtendTo(const NzVector2<T>& point);
NzRect& ExtendTo(const NzRect& rect);
NzVector2<T> GetCenter() const;
NzVector2<T> GetPosition() const;
NzVector2<T> GetSize() const;
bool Intersect(const NzRect& rect, NzRect* intersection = nullptr) const;
bool IsValid() const;
NzRect& MakeZero();
NzRect& Set(T X, T Y, T Width, T Height);
NzRect& Set(const T rect[4]);
NzRect& Set(const NzVector2<T>& vec1, const NzVector2<T>& vec2);
template<typename U> NzRect& Set(const NzRect<U>& rect);
NzString ToString() const;
operator NzString() const;
T& operator[](unsigned int i);
T operator[](unsigned int i) const;
NzRect operator*(T scalar) const;
NzRect& operator*=(T scalar);
bool operator==(const NzRect& rect) const;
bool operator!=(const NzRect& rect) const;
static NzRect Lerp(const NzRect& from, const NzRect& to, T interpolation);
static NzRect Zero();
T x, y, width, height;
};
template<typename T>
std::ostream& operator<<(std::ostream& out, const NzRect<T>& vec);
typedef NzRect<double> NzRectd;
typedef NzRect<float> NzRectf;
typedef NzRect<int> NzRecti;
typedef NzRect<unsigned int> NzRectui;
#include <Nazara/Math/Rect.inl>
#endif // NAZARA_RECT_HPP