35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
|
|
// This file is part of the "Nazara Engine - Renderer module"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#pragma once
|
|
|
|
#ifndef NAZARA_SHADERVARVISITOR_HPP
|
|
#define NAZARA_SHADERVARVISITOR_HPP
|
|
|
|
#include <Nazara/Prerequisites.hpp>
|
|
#include <Nazara/Renderer/Config.hpp>
|
|
#include <Nazara/Renderer/ShaderVariables.hpp>
|
|
|
|
namespace Nz
|
|
{
|
|
class NAZARA_RENDERER_API ShaderVarVisitor
|
|
{
|
|
public:
|
|
ShaderVarVisitor() = default;
|
|
ShaderVarVisitor(const ShaderVarVisitor&) = delete;
|
|
ShaderVarVisitor(ShaderVarVisitor&&) = delete;
|
|
virtual ~ShaderVarVisitor();
|
|
|
|
virtual void Visit(const ShaderNodes::BuiltinVariable& var) = 0;
|
|
virtual void Visit(const ShaderNodes::InputVariable& var) = 0;
|
|
virtual void Visit(const ShaderNodes::LocalVariable& var) = 0;
|
|
virtual void Visit(const ShaderNodes::OutputVariable& var) = 0;
|
|
virtual void Visit(const ShaderNodes::ParameterVariable& var) = 0;
|
|
virtual void Visit(const ShaderNodes::UniformVariable& var) = 0;
|
|
void Visit(const ShaderNodes::VariablePtr& node);
|
|
};
|
|
}
|
|
|
|
#endif
|