NazaraEngine/src/Nazara/Graphics/ParticleRenderer.cpp

33 lines
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C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/ParticleRenderer.hpp>
#include <Nazara/Graphics/Debug.hpp>
NzParticleRenderer::NzParticleRenderer(const NzParticleRenderer& renderer) :
NzRefCounted()
{
NazaraUnused(renderer);
}
NzParticleRenderer::~NzParticleRenderer() = default;
bool NzParticleRenderer::Initialize()
{
if (!NzParticleRendererLibrary::Initialize())
{
NazaraError("Failed to initialise library");
return false;
}
return true;
}
void NzParticleRenderer::Uninitialize()
{
NzParticleRendererLibrary::Uninitialize();
}
NzParticleRendererLibrary::LibraryMap NzParticleRenderer::s_library;