NazaraEngine/include/Nazara/Renderer/UberShader.hpp

32 lines
858 B
C++

// Copyright (C) 2014 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_UBERSHADER_HPP
#define NAZARA_UBERSHADER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/ParameterList.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceRef.hpp>
#include <Nazara/Renderer/UberShaderInstance.hpp>
#include <unordered_map>
class NzUberShader;
using NzUberShaderConstRef = NzResourceRef<const NzUberShader>;
using NzUberShaderRef = NzResourceRef<NzUberShader>;
class NAZARA_API NzUberShader : public NzResource
{
public:
NzUberShader() = default;
virtual ~NzUberShader();
virtual NzUberShaderInstance* Get(const NzParameterList& parameters) const = 0;
};
#endif // NAZARA_UBERSHADER_HPP