37 lines
944 B
C++
37 lines
944 B
C++
// Copyright (C) 2014 Jérôme Leclercq
|
|
// This file is part of the "Nazara Engine - Renderer module"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#pragma once
|
|
|
|
#ifndef NAZARA_UBERSHADERLIBRARY_HPP
|
|
#define NAZARA_UBERSHADERLIBRARY_HPP
|
|
|
|
#include <Nazara/Prerequesites.hpp>
|
|
#include <Nazara/Core/String.hpp>
|
|
#include <Nazara/Renderer/UberShader.hpp>
|
|
#include <unordered_map>
|
|
|
|
class NAZARA_API NzUberShaderLibrary
|
|
{
|
|
friend class NzRenderer;
|
|
|
|
public:
|
|
NzUberShaderLibrary() = delete;
|
|
~NzUberShaderLibrary() = delete;
|
|
|
|
static NzUberShader* Get(const NzString& name);
|
|
static bool Has(const NzString& name);
|
|
|
|
static void Register(const NzString& name, NzUberShader* uberShader);
|
|
static void Unregister(const NzString& name);
|
|
|
|
private:
|
|
static bool Initialize();
|
|
static void Uninitialize();
|
|
|
|
static std::unordered_map<NzString, NzUberShaderRef> s_library;
|
|
};
|
|
|
|
#endif // NAZARA_UBERSHADERLIBRARY_HPP
|