Added pixel format support Added MemoryStream Added Rect Added ResourceLoader Added generic loader (bmp, gif, hdr, jpg, jpeg, pic, png, psd, tga) Added PCX loader Added utility module initializer Fixed Config.hpp include Prerequesites.hpp now overwrites _WIN32_WINNT when defined version is less than requiered version Renderer's initialisation will implicitly initialize utility module Removed RENDERER_SINGLETON option Shaders are now resources
26 lines
574 B
C++
26 lines
574 B
C++
// Copyright (C) 2012 Jérôme Leclercq
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// This file is part of the "Nazara Engine".
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_INPUTSTREAM_HPP
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#define NAZARA_INPUTSTREAM_HPP
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#include <Nazara/Prerequesites.hpp>
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class NzInputStream
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{
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public:
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virtual ~NzInputStream();
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virtual nzUInt64 GetCursorPos() const = 0;
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virtual nzUInt64 GetSize() const = 0;
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virtual std::size_t Read(void* buffer, std::size_t size) = 0;
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virtual bool SetCursorPos(nzUInt64 offset) = 0;
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};
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#endif // NAZARA_INPUTSTREAM_HPP
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