NazaraEngine/include/Nazara/Renderer/OpenGL.hpp

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7.4 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#ifdef NAZARA_RENDERER_COMMON
#error This file is not part of the common renderer interface, you must undefine NAZARA_RENDERER_COMMON to use it
#endif
#pragma once
#ifndef NAZARA_OPENGL_HPP
#define NAZARA_OPENGL_HPP
// gl3.h définit WIN32_LEAN_AND_MEAN qui entre en conflit avec la définition de Nazara et doit donc être inclut en premier
#include <GL3/gl3.h>
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/String.hpp>
// Il semblerait qu'il ne soit pas conseillé d'inclure gl3.h t glext.h en même temps, mais je ne vois pas oomment gérer les extensions autrement...
#include <GL3/glext.h>
#if defined(NAZARA_PLATFORM_WINDOWS)
#include <GL3/wglext.h>
#elif defined(NAZARA_PLATFORM_LINUX)
#include <GL3/glxext.h>
#else
#error OS not handled
#endif
typedef void (*NzOpenGLFunc)();
class NAZARA_API NzOpenGL
{
public:
enum Extension
{
AnisotropicFilter,
FP64,
Framebuffer_Object,
Texture3D,
Count
};
static unsigned int GetVersion();
static bool Initialize();
static bool IsSupported(Extension extension);
static bool IsSupported(const NzString& string);
static void Uninitialize();
};
NAZARA_API extern PFNGLACTIVETEXTUREPROC glActiveTexture;
NAZARA_API extern PFNGLATTACHSHADERPROC glAttachShader;
NAZARA_API extern PFNGLBEGINQUERYPROC glBeginQuery;
NAZARA_API extern PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation;
NAZARA_API extern PFNGLBINDBUFFERPROC glBindBuffer;
NAZARA_API extern PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer;
NAZARA_API extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer;
NAZARA_API extern PFNGLBINDTEXTUREPROC glBindTexture;
NAZARA_API extern PFNGLBLENDFUNCPROC glBlendFunc;
NAZARA_API extern PFNGLBUFFERDATAPROC glBufferData;
NAZARA_API extern PFNGLBUFFERSUBDATAPROC glBufferSubData;
NAZARA_API extern PFNGLCLEARPROC glClear;
NAZARA_API extern PFNGLCLEARCOLORPROC glClearColor;
NAZARA_API extern PFNGLCLEARDEPTHPROC glClearDepth;
NAZARA_API extern PFNGLCLEARSTENCILPROC glClearStencil;
NAZARA_API extern PFNGLCREATEPROGRAMPROC glCreateProgram;
NAZARA_API extern PFNGLCREATESHADERPROC glCreateShader;
NAZARA_API extern PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus;
NAZARA_API extern PFNGLCOLORMASKPROC glColorMask;
NAZARA_API extern PFNGLCULLFACEPROC glCullFace;
NAZARA_API extern PFNGLCOMPILESHADERPROC glCompileShader;
NAZARA_API extern PFNGLDELETEBUFFERSPROC glDeleteBuffers;
NAZARA_API extern PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers;
NAZARA_API extern PFNGLDELETEPROGRAMPROC glDeleteProgram;
NAZARA_API extern PFNGLDELETEQUERIESPROC glDeleteQueries;
NAZARA_API extern PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers;
NAZARA_API extern PFNGLDELETESHADERPROC glDeleteShader;
NAZARA_API extern PFNGLDELETETEXTURESPROC glDeleteTextures;
NAZARA_API extern PFNGLDEPTHFUNCPROC glDepthFunc;
NAZARA_API extern PFNGLDEPTHMASKPROC glDepthMask;
NAZARA_API extern PFNGLDISABLEPROC glDisable;
NAZARA_API extern PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray;
NAZARA_API extern PFNGLDRAWARRAYSPROC glDrawArrays;
NAZARA_API extern PFNGLDRAWBUFFERPROC glDrawBuffer;
NAZARA_API extern PFNGLDRAWBUFFERSPROC glDrawBuffers;
NAZARA_API extern PFNGLDRAWELEMENTSPROC glDrawElements;
NAZARA_API extern PFNGLENDQUERYPROC glEndQuery;
NAZARA_API extern PFNGLFLUSHPROC glFlush;
NAZARA_API extern PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer;
NAZARA_API extern PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D;
NAZARA_API extern PFNGLENABLEPROC glEnable;
NAZARA_API extern PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray;
NAZARA_API extern PFNGLGENERATEMIPMAPPROC glGenerateMipmap;
NAZARA_API extern PFNGLGENBUFFERSPROC glGenBuffers;
NAZARA_API extern PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers;
NAZARA_API extern PFNGLGENQUERIESPROC glGenQueries;
NAZARA_API extern PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers;
NAZARA_API extern PFNGLGENTEXTURESPROC glGenTextures;
NAZARA_API extern PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv;
NAZARA_API extern PFNGLGETERRORPROC glGetError;
NAZARA_API extern PFNGLGETINTEGERVPROC glGetIntegerv;
NAZARA_API extern PFNGLGETPROGRAMIVPROC glGetProgramiv;
NAZARA_API extern PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog;
NAZARA_API extern PFNGLGETQUERYIVPROC glGetQueryiv;
NAZARA_API extern PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv;
NAZARA_API extern PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv;
NAZARA_API extern PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog;
NAZARA_API extern PFNGLGETSHADERIVPROC glGetShaderiv;
NAZARA_API extern PFNGLGETSHADERSOURCEPROC glGetShaderSource;
NAZARA_API extern PFNGLGETSTRINGPROC glGetString;
NAZARA_API extern PFNGLGETSTRINGIPROC glGetStringi;
NAZARA_API extern PFNGLGETTEXIMAGEPROC glGetTexImage;
NAZARA_API extern PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv;
NAZARA_API extern PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv;
NAZARA_API extern PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation;
NAZARA_API extern PFNGLLINKPROGRAMPROC glLinkProgram;
NAZARA_API extern PFNGLMAPBUFFERPROC glMapBuffer;
NAZARA_API extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange;
NAZARA_API extern PFNGLPOLYGONMODEPROC glPolygonMode;
NAZARA_API extern PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage;
NAZARA_API extern PFNGLSCISSORPROC glScissor;
NAZARA_API extern PFNGLSHADERSOURCEPROC glShaderSource;
NAZARA_API extern PFNGLSTENCILFUNCPROC glStencilFunc;
NAZARA_API extern PFNGLSTENCILOPPROC glStencilOp;
NAZARA_API extern PFNGLTEXIMAGE2DPROC glTexImage2D;
NAZARA_API extern PFNGLTEXIMAGE3DEXTPROC glTexImage3D;
NAZARA_API extern PFNGLTEXPARAMETERFPROC glTexParameterf;
NAZARA_API extern PFNGLTEXPARAMETERIPROC glTexParameteri;
NAZARA_API extern PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D;
NAZARA_API extern PFNGLTEXSUBIMAGE3DEXTPROC glTexSubImage3D;
NAZARA_API extern PFNGLUNIFORM1DPROC glUniform1d;
NAZARA_API extern PFNGLUNIFORM1FPROC glUniform1f;
NAZARA_API extern PFNGLUNIFORM1IPROC glUniform1i;
NAZARA_API extern PFNGLUNIFORM2DVPROC glUniform2dv;
NAZARA_API extern PFNGLUNIFORM2FVPROC glUniform2fv;
NAZARA_API extern PFNGLUNIFORM3DVPROC glUniform3dv;
NAZARA_API extern PFNGLUNIFORM3FVPROC glUniform3fv;
NAZARA_API extern PFNGLUNIFORM4DVPROC glUniform4dv;
NAZARA_API extern PFNGLUNIFORM4FVPROC glUniform4fv;
NAZARA_API extern PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv;
NAZARA_API extern PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv;
NAZARA_API extern PFNGLUNMAPBUFFERPROC glUnmapBuffer;
NAZARA_API extern PFNGLUSEPROGRAMPROC glUseProgram;
NAZARA_API extern PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f;
NAZARA_API extern PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer;
NAZARA_API extern PFNGLVIEWPORTPROC glViewport;
#if defined(NAZARA_PLATFORM_WINDOWS)
NAZARA_API extern PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormat;
NAZARA_API extern PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs;
NAZARA_API extern PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
NAZARA_API extern PFNWGLGETEXTENSIONSSTRINGEXTPROC wglGetExtensionsStringEXT;
NAZARA_API extern PFNWGLSWAPINTERVALEXTPROC wglSwapInterval;
#elif defined(NAZARA_PLATFORM_LINUX)
NAZARA_API extern PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs;
NAZARA_API extern PFNGLXSWAPINTERVALSGIPROC glXSwapInterval;
#endif
#endif // NAZARA_OPENGL_HPP