Added pixel format support Added MemoryStream Added Rect Added ResourceLoader Added generic loader (bmp, gif, hdr, jpg, jpeg, pic, png, psd, tga) Added PCX loader Added utility module initializer Fixed Config.hpp include Prerequesites.hpp now overwrites _WIN32_WINNT when defined version is less than requiered version Renderer's initialisation will implicitly initialize utility module Removed RENDERER_SINGLETON option Shaders are now resources
42 lines
885 B
C++
42 lines
885 B
C++
// Copyright (C) 2012 Jérôme Leclercq
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// This file is part of the "Nazara Engine".
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_RENDERTARGET_HPP
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#define NAZARA_RENDERTARGET_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <Nazara/Renderer/RenderTargetParameters.hpp>
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class NzRenderer;
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class NAZARA_API NzRenderTarget
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{
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friend class NzRenderer;
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public:
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NzRenderTarget() = default;
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virtual ~NzRenderTarget();
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virtual bool CanActivate() const = 0;
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virtual NzRenderTargetParameters GetRenderTargetParameters() const = 0;
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#ifdef NAZARA_RENDERER_OPENGL
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virtual bool HasContext() const = 0;
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#endif
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bool IsActive() const;
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bool SetActive(bool active);
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protected:
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virtual bool Activate() = 0;
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virtual void Desactivate();
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};
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#endif // NAZARA_RENDERTARGET_HPP
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