Files
NazaraEngine/include/Nazara/Utility/PixelFormat.hpp
Lynix 9b3f4e794a Added Image
Added pixel format support
Added MemoryStream
Added Rect
Added ResourceLoader
Added generic loader (bmp, gif, hdr, jpg, jpeg, pic, png, psd, tga)
Added PCX loader
Added utility module initializer
Fixed Config.hpp include
Prerequesites.hpp now overwrites _WIN32_WINNT when defined
version is less than requiered version
Renderer's initialisation will implicitly initialize utility module
Removed RENDERER_SINGLETON option
Shaders are now resources
2012-05-21 21:54:13 +02:00

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C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_PIXELFORMAT_HPP
#define NAZARA_PIXELFORMAT_HPP
#include <Nazara/Prerequesites.hpp>
enum nzPixelFormat
{
nzPixelFormat_Undefined,
nzPixelFormat_B8G8R8,
nzPixelFormat_B8G8R8A8,
nzPixelFormat_DXT1,
nzPixelFormat_DXT3,
nzPixelFormat_DXT5,
nzPixelFormat_L8,
nzPixelFormat_L8A8,
nzPixelFormat_R4G4A4A4,
nzPixelFormat_R5G5A5A1,
nzPixelFormat_R8,
nzPixelFormat_R8G8,
nzPixelFormat_R8G8B8,
nzPixelFormat_R8G8B8A8
};
class NzPixelFormat
{
public:
static nzUInt8 GetBPP(nzPixelFormat format);
static bool IsCompressed(nzPixelFormat format);
};
#include <Nazara/Utility/PixelFormat.inl>
#endif // NAZARA_PIXELFORMAT_HPP