25 lines
747 B
C++
25 lines
747 B
C++
// Copyright (C) 2013 Jérôme Leclercq
|
|
// This file is part of the "Nazara Engine - Utility module"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#include <Nazara/Utility/Debug.hpp>
|
|
|
|
void NzTransformVertex(NzMeshVertex* vertex, const NzMatrix4f& matrix)
|
|
{
|
|
vertex->normal = matrix.Transform(vertex->normal, 0.f);
|
|
vertex->position = matrix.Transform(vertex->position);
|
|
vertex->tangent = matrix.Transform(vertex->tangent, 0.f);
|
|
vertex++;
|
|
}
|
|
|
|
void NzTransformVertices(NzMeshVertex* vertices, unsigned int vertexCount, const NzMatrix4f& matrix)
|
|
{
|
|
if (matrix.IsIdentity())
|
|
return;
|
|
|
|
for (unsigned int i = 0; i < vertexCount; ++i)
|
|
NzTransformVertex(vertices++, matrix);
|
|
}
|
|
|
|
#include <Nazara/Utility/DebugOff.hpp>
|