Files
NazaraEngine/SDK/include/NDK/Components/LightComponent.hpp
Lynix 6d953d9e93 Graphics: Separate Renderable and make Light a Renderable (LightComponent)
Former-commit-id: 6177d473f27ef493ba77417fc14461cb08b6f9e1
2015-06-16 00:31:04 +02:00

31 lines
821 B
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#pragma once
#ifndef NDK_COMPONENTS_LIGHTCOMPONENT_HPP
#define NDK_COMPONENTS_LIGHTCOMPONENT_HPP
#include <Nazara/Graphics/Light.hpp>
#include <NDK/Component.hpp>
namespace Ndk
{
class NDK_API LightComponent : public Component<LightComponent>, public NzLight
{
public:
inline LightComponent(nzLightType lightType = nzLightType_Point);
LightComponent(const LightComponent& light) = default;
~LightComponent() = default;
LightComponent& operator=(const LightComponent& light) = default;
static ComponentIndex componentIndex;
};
}
#include <NDK/Components/LightComponent.inl>
#endif // NDK_COMPONENTS_LIGHTCOMPONENT_HPP