NazaraEngine/src/Nazara/Graphics/PropertyHandler/TexturePropertyHandler.cpp

75 lines
2.8 KiB
C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/PropertyHandler/TexturePropertyHandler.hpp>
#include <Nazara/Graphics/Graphics.hpp>
#include <Nazara/Graphics/Material.hpp>
#include <Nazara/Graphics/MaterialInstance.hpp>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
bool TexturePropertyHandler::NeedsUpdateOnTextureUpdate(std::size_t updatedPropertyIndex) const
{
return m_propertyIndex == updatedPropertyIndex;
}
void TexturePropertyHandler::Setup(const Material& material, const ShaderReflection& reflection)
{
m_propertyIndex = MaterialSettings::InvalidPropertyIndex;
const MaterialSettings& settings = material.GetSettings();
std::size_t propertyIndex = settings.FindTextureProperty(m_propertyName);
if (propertyIndex == MaterialSettings::InvalidPropertyIndex)
return;
const auto& textureProperty = settings.GetTextureProperty(propertyIndex);
m_textureIndex = material.FindTextureByTag(m_samplerTag);
if (m_textureIndex == Material::InvalidIndex)
return;
const auto& textureData = material.GetTextureData(m_textureIndex);
if (textureProperty.type != textureData.imageType)
{
// TODO: Use EnumToString to show image type as string
NazaraErrorFmt("unmatching texture type: material property is of type {0} but shader sampler is of type {1}", UnderlyingCast(textureProperty.type), UnderlyingCast(textureData.imageType));
return;
}
m_propertyIndex = propertyIndex;
m_optionHash = 0;
if (!m_optionName.empty())
{
if (const ShaderReflection::OptionData* optionData = reflection.GetOptionByName(m_optionName))
{
if (IsPrimitiveType(optionData->type) && std::get<nzsl::Ast::PrimitiveType>(optionData->type) == nzsl::Ast::PrimitiveType::Boolean)
{
NazaraAssert(optionData->hash != 0, "unexpected option hash");
m_optionHash = optionData->hash;
}
else
NazaraErrorFmt("option {0} is not a boolean option (got {1})", m_optionName, nzsl::Ast::ToString(optionData->type));
}
else
NazaraWarningFmt("option {0} not found in shader for property {1}", m_optionName, m_propertyName);
}
}
void TexturePropertyHandler::Update(MaterialInstance& materialInstance) const
{
if (m_propertyIndex == MaterialSettings::InvalidPropertyIndex)
return;
const std::shared_ptr<Texture>& texture = materialInstance.GetTextureProperty(m_propertyIndex);
const std::shared_ptr<TextureSampler>& sampler = Graphics::Instance()->GetSamplerCache().Get(materialInstance.GetTextureSamplerProperty(m_propertyIndex));
materialInstance.UpdateTextureBinding(m_textureIndex, texture, sampler);
if (m_optionHash != 0)
materialInstance.UpdateOptionValue(m_optionHash, texture != nullptr);
}
}