NazaraEngine/include/Nazara/Vulkan/VkQueue.hpp

53 lines
1.3 KiB
C++

// Copyright (C) 2016 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKAN_VKQUEUE_HPP
#define NAZARA_VULKAN_VKQUEUE_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Vulkan/VkDevice.hpp>
#include <vulkan/vulkan.h>
namespace Nz
{
namespace Vk
{
class Queue
{
public:
inline Queue(Device& device, VkQueue queue);
inline Queue(const Queue& queue);
inline Queue(Queue&& queue);
inline ~Queue() = default;
inline Device& GetDevice();
inline VkResult GetLastErrorCode() const;
inline bool Present(const VkPresentInfoKHR& presentInfo);
inline bool Present(VkSwapchainKHR swapchain, UInt32 imageIndex, VkSemaphore waitSemaphore = VK_NULL_HANDLE);
inline bool Submit(const VkSubmitInfo& submit, VkFence fence = VK_NULL_HANDLE);
inline bool Submit(UInt32 submitCount, const VkSubmitInfo* submits, VkFence fence = VK_NULL_HANDLE);
inline bool WaitIdle();
Queue& operator=(const Queue& queue) = delete;
Queue& operator=(Queue&&) = delete;
inline operator VkQueue();
protected:
Device& m_device;
VkQueue m_handle;
VkResult m_lastErrorCode;
};
}
}
#include <Nazara/Vulkan/VkQueue.inl>
#endif // NAZARA_VULKAN_VKQUEUE_HPP