NazaraEngine/include/Nazara/Math/OrientedBox.hpp

74 lines
2.2 KiB
C++

// Copyright (C) 2014 Jérôme Leclercq
// This file is part of the "Nazara Engine - Mathematics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ORIENTEDBOX_HPP
#define NAZARA_ORIENTEDBOX_HPP
#include <Nazara/Core/String.hpp>
#include <Nazara/Math/Box.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Math/Vector3.hpp>
template<typename T>
class NzOrientedBox
{
public:
NzOrientedBox() = default;
NzOrientedBox(T X, T Y, T Z, T Width, T Height, T Depth);
NzOrientedBox(const NzBox<T>& box);
NzOrientedBox(const NzVector3<T>& vec1, const NzVector3<T>& vec2);
template<typename U> explicit NzOrientedBox(const NzOrientedBox<U>& orientedBox);
NzOrientedBox(const NzOrientedBox& orientedBox) = default;
~NzOrientedBox() = default;
const NzVector3<T>& GetCorner(nzCorner corner) const;
bool IsValid() const;
NzOrientedBox& MakeZero();
NzOrientedBox& Set(T X, T Y, T Z, T Width, T Height, T Depth);
NzOrientedBox& Set(const NzBox<T>& box);
NzOrientedBox& Set(const NzOrientedBox& orientedBox);
NzOrientedBox& Set(const NzVector3<T>& vec1, const NzVector3<T>& vec2);
template<typename U> NzOrientedBox& Set(const NzOrientedBox<U>& orientedBox);
NzString ToString() const;
void Update(const NzMatrix4<T>& transformMatrix);
operator NzVector3<T>*();
operator const NzVector3<T>*() const;
NzVector3<T>& operator()(unsigned int i);
NzVector3<T> operator()(unsigned int i) const;
NzOrientedBox operator*(T scalar) const;
NzOrientedBox& operator*=(T scalar);
bool operator==(const NzOrientedBox& box) const;
bool operator!=(const NzOrientedBox& box) const;
static NzOrientedBox Lerp(const NzOrientedBox& from, const NzOrientedBox& to, T interpolation);
static NzOrientedBox Zero();
NzBox<T> localBox;
private:
NzVector3<T> m_corners[nzCorner_Max+1]; // Ne peuvent pas être modifiés directement
};
template<typename T>
std::ostream& operator<<(std::ostream& out, const NzOrientedBox<T>& orientedBox);
typedef NzOrientedBox<double> NzOrientedBoxd;
typedef NzOrientedBox<float> NzOrientedBoxf;
#include <Nazara/Math/OrientedBox.inl>
#endif // NAZARA_ORIENTEDBOX_HPP