NazaraEngine/include/Nazara/Math/Vector2.hpp

105 lines
3.0 KiB
C++

// Copyright (C) 2014 Jérôme Leclercq
// This file is part of the "Nazara Engine - Mathematics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VECTOR2_HPP
#define NAZARA_VECTOR2_HPP
#include <Nazara/Core/String.hpp>
template<typename T>
class NzVector2
{
public:
NzVector2() = default;
NzVector2(T X, T Y);
explicit NzVector2(T scale);
NzVector2(const T vec[2]);
template<typename U> explicit NzVector2(const NzVector2<U>& vec);
NzVector2(const NzVector2& vec) = default;
~NzVector2() = default;
T AbsDotProduct(const NzVector2& vec) const;
T Distance(const NzVector2& vec) const;
float Distancef(const NzVector2& vec) const;
T DotProduct(const NzVector2& vec) const;
T GetLength() const;
float GetLengthf() const;
NzVector2 GetNormal(T* length = nullptr) const;
T GetSquaredLength() const;
NzVector2& MakeUnitX();
NzVector2& MakeUnitY();
NzVector2& MakeZero();
NzVector2& Maximize(const NzVector2& vec);
NzVector2& Minimize(const NzVector2& vec);
NzVector2& Normalize(T* length = nullptr);
NzVector2& Set(T X, T Y);
NzVector2& Set(T scale);
NzVector2& Set(const T vec[2]);
NzVector2& Set(const NzVector2& vec);
template<typename U> NzVector2& Set(const NzVector2<U>& vec);
T SquaredDistance(const NzVector2& vec) const;
NzString ToString() const;
operator T*();
operator const T*() const;
const NzVector2& operator+() const;
NzVector2 operator-() const;
NzVector2 operator+(const NzVector2& vec) const;
NzVector2 operator-(const NzVector2& vec) const;
NzVector2 operator*(const NzVector2& vec) const;
NzVector2 operator*(T scale) const;
NzVector2 operator/(const NzVector2& vec) const;
NzVector2 operator/(T scale) const;
NzVector2& operator+=(const NzVector2& vec);
NzVector2& operator-=(const NzVector2& vec);
NzVector2& operator*=(const NzVector2& vec);
NzVector2& operator*=(T scale);
NzVector2& operator/=(const NzVector2& vec);
NzVector2& operator/=(T scale);
bool operator==(const NzVector2& vec) const;
bool operator!=(const NzVector2& vec) const;
bool operator<(const NzVector2& vec) const;
bool operator<=(const NzVector2& vec) const;
bool operator>(const NzVector2& vec) const;
bool operator>=(const NzVector2& vec) const;
static NzVector2 Lerp(const NzVector2& from, const NzVector2& to, T interpolation);
static NzVector2 UnitX();
static NzVector2 UnitY();
static NzVector2 Zero();
T x, y;
};
template<typename T> std::ostream& operator<<(std::ostream& out, const NzVector2<T>& vec);
template<typename T> NzVector2<T> operator*(T scale, const NzVector2<T>& vec);
template<typename T> NzVector2<T> operator/(T scale, const NzVector2<T>& vec);
typedef NzVector2<double> NzVector2d;
typedef NzVector2<float> NzVector2f;
typedef NzVector2<int> NzVector2i;
typedef NzVector2<unsigned int> NzVector2ui;
typedef NzVector2<nzInt32> NzVector2i32;
typedef NzVector2<nzUInt32> NzVector2ui32;
#include <Nazara/Math/Vector2.inl>
#endif // NAZARA_VECTOR2_HPP