478 lines
8.0 KiB
C++
478 lines
8.0 KiB
C++
// Copyright (C) 2014 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Mathematics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Core/StringStream.hpp>
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#include <Nazara/Math/Basic.hpp>
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#include <cstring>
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#include <limits>
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#include <stdexcept>
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#include <Nazara/Core/Debug.hpp>
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#define F(a) static_cast<T>(a)
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template<typename T>
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NzVector2<T>::NzVector2(T X, T Y)
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{
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Set(X, Y);
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}
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template<typename T>
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NzVector2<T>::NzVector2(T scale)
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{
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Set(scale);
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}
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template<typename T>
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NzVector2<T>::NzVector2(const T vec[2])
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{
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Set(vec);
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}
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template<typename T>
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template<typename U>
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NzVector2<T>::NzVector2(const NzVector2<U>& vec)
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{
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Set(vec);
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}
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template<typename T>
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T NzVector2<T>::AbsDotProduct(const NzVector2& vec) const
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{
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return std::fabs(x * vec.x) + std::fabs(y * vec.y);
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}
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template<>
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inline int NzVector2<int>::AbsDotProduct(const NzVector2<int>& vec) const
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{
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return std::labs(x * vec.x) + std::labs(y * vec.y);
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}
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template<>
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inline unsigned int NzVector2<unsigned int>::AbsDotProduct(const NzVector2<unsigned int>& vec) const
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{
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return std::labs(x * vec.x) + std::labs(y * vec.y);
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}
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template<typename T>
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T NzVector2<T>::Distance(const NzVector2& vec) const
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{
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return std::sqrt(SquaredDistance(vec));
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}
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template<typename T>
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float NzVector2<T>::Distancef(const NzVector2& vec) const
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{
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return std::sqrt(static_cast<float>(SquaredDistance(vec)));
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}
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template<typename T>
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T NzVector2<T>::DotProduct(const NzVector2& vec) const
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{
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return x*vec.x + y*vec.y;
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}
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template<typename T>
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T NzVector2<T>::GetLength() const
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{
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return std::sqrt(GetSquaredLength());
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}
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template<typename T>
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float NzVector2<T>::GetLengthf() const
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{
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return std::sqrt(static_cast<float>(GetSquaredLength()));
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}
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template<typename T>
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NzVector2<T> NzVector2<T>::GetNormal(T* length) const
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{
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NzVector2 vec(*this);
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vec.Normalize(length);
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return vec;
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}
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template<typename T>
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T NzVector2<T>::GetSquaredLength() const
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{
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return x*x + y*y;
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::MakeUnitX()
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{
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return Set(F(1.0), F(0.0));
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::MakeUnitY()
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{
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return Set(F(0.0), F(1.0));
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::MakeZero()
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{
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return Set(F(0.0), F(0.0));
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::Maximize(const NzVector2& vec)
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{
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if (vec.x > x)
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x = vec.x;
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if (vec.y > y)
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y = vec.y;
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return *this;
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::Minimize(const NzVector2& vec)
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{
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if (vec.x < x)
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x = vec.x;
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if (vec.y < y)
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y = vec.y;
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return *this;
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::Normalize(T* length)
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{
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T norm = std::sqrt(GetSquaredLength());
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T invNorm = F(1.0) / norm;
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x *= invNorm;
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y *= invNorm;
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if (length)
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*length = norm;
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return *this;
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::Set(T X, T Y)
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{
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x = X;
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y = Y;
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return *this;
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::Set(T scale)
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{
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x = scale;
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y = scale;
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return *this;
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::Set(const T vec[2])
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{
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std::memcpy(&x, vec, 2*sizeof(T));
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return *this;
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::Set(const NzVector2& vec)
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{
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std::memcpy(this, &vec, sizeof(NzVector2));
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return *this;
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}
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template<typename T>
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template<typename U>
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NzVector2<T>& NzVector2<T>::Set(const NzVector2<U>& vec)
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{
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x = F(vec.x);
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y = F(vec.y);
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return *this;
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}
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template<typename T>
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T NzVector2<T>::SquaredDistance(const NzVector2& vec) const
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{
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return operator-(vec).GetSquaredLength();
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}
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template<typename T>
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NzString NzVector2<T>::ToString() const
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{
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NzStringStream ss;
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return ss << "Vector2(" << x << ", " << y << ')';
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}
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template<typename T>
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NzVector2<T>::operator T*()
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{
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return &x;
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}
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template<typename T>
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NzVector2<T>::operator const T*() const
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{
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return &x;
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}
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template<typename T>
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const NzVector2<T>& NzVector2<T>::operator+() const
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{
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return *this;
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}
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template<typename T>
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NzVector2<T> NzVector2<T>::operator-() const
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{
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return NzVector2(-x, -y);
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}
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template<typename T>
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NzVector2<T> NzVector2<T>::operator+(const NzVector2& vec) const
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{
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return NzVector2(x + vec.x, y + vec.y);
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}
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template<typename T>
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NzVector2<T> NzVector2<T>::operator-(const NzVector2& vec) const
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{
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return NzVector2(x - vec.x, y - vec.y);
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}
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template<typename T>
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NzVector2<T> NzVector2<T>::operator*(const NzVector2& vec) const
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{
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return NzVector2(x * vec.x, y * vec.y);
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}
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template<typename T>
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NzVector2<T> NzVector2<T>::operator*(T scale) const
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{
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return NzVector2(x * scale, y * scale);
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}
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template<typename T>
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NzVector2<T> NzVector2<T>::operator/(const NzVector2& vec) const
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{
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#if NAZARA_MATH_SAFE
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if (NzNumberEquals(vec.x, F(0.0)) || NzNumberEquals(vec.y, F(0.0)))
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{
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NzString error("Division by zero");
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NazaraError(error);
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throw std::domain_error(error);
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}
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#endif
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return NzVector2(x / vec.x, y / vec.y);
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}
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template<typename T>
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NzVector2<T> NzVector2<T>::operator/(T scale) const
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{
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#if NAZARA_MATH_SAFE
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if (NzNumberEquals(scale, F(0.0)))
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{
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NzString error("Division by zero");
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NazaraError(error);
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throw std::domain_error(error);
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}
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#endif
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return NzVector2(x / scale, y / scale);
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::operator+=(const NzVector2& vec)
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{
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x += vec.x;
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y += vec.y;
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return *this;
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::operator-=(const NzVector2& vec)
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{
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x -= vec.x;
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y -= vec.y;
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return *this;
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::operator*=(const NzVector2& vec)
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{
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x *= vec.x;
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y *= vec.y;
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return *this;
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::operator*=(T scale)
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{
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x *= scale;
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y *= scale;
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return *this;
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::operator/=(const NzVector2& vec)
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{
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#if NAZARA_MATH_SAFE
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if (NzNumberEquals(vec.x, F(0.0)) || NzNumberEquals(vec.y, F(0.0)))
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{
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NzString error("Division by zero");
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NazaraError(error);
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throw std::domain_error(error);
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}
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#endif
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x /= vec.x;
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y /= vec.y;
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return *this;
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::operator/=(T scale)
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{
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#if NAZARA_MATH_SAFE
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if (NzNumberEquals(scale, F(0.0)))
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{
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NzString error("Division by zero");
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NazaraError(error);
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throw std::domain_error(error);
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}
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#endif
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x /= scale;
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y /= scale;
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return *this;
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}
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template<typename T>
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bool NzVector2<T>::operator==(const NzVector2& vec) const
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{
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return NzNumberEquals(x, vec.x) &&
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NzNumberEquals(y, vec.y);
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}
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template<typename T>
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bool NzVector2<T>::operator!=(const NzVector2& vec) const
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{
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return !operator==(vec);
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}
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template<typename T>
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bool NzVector2<T>::operator<(const NzVector2& vec) const
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{
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if (x == vec.x)
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return y < vec.y;
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else
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return x < vec.x;
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}
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template<typename T>
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bool NzVector2<T>::operator<=(const NzVector2& vec) const
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{
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if (x == vec.x)
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return y <= vec.y;
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else
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return x < vec.x;
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}
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template<typename T>
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bool NzVector2<T>::operator>(const NzVector2& vec) const
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{
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return !operator<=(vec);
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}
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template<typename T>
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bool NzVector2<T>::operator>=(const NzVector2& vec) const
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{
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return !operator<(vec);
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}
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template<typename T>
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NzVector2<T> NzVector2<T>::Lerp(const NzVector2& from, const NzVector2& to, T interpolation)
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{
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return NzLerp(from, to, interpolation);
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}
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template<typename T>
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NzVector2<T> NzVector2<T>::UnitX()
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{
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NzVector2 vector;
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vector.MakeUnitX();
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return vector;
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}
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template<typename T>
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NzVector2<T> NzVector2<T>::UnitY()
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{
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NzVector2 vector;
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vector.MakeUnitY();
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return vector;
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}
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template<typename T>
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NzVector2<T> NzVector2<T>::Zero()
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{
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NzVector2 vector;
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vector.MakeZero();
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return vector;
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}
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template<typename T>
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std::ostream& operator<<(std::ostream& out, const NzVector2<T>& vec)
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{
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return out << vec.ToString();
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}
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template<typename T>
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NzVector2<T> operator*(T scale, const NzVector2<T>& vec)
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{
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return NzVector2<T>(scale * vec.x, scale * vec.y);
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}
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template<typename T>
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NzVector2<T> operator/(T scale, const NzVector2<T>& vec)
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{
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#if NAZARA_MATH_SAFE
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if (NzNumberEquals(vec.x, F(0.0)) || NzNumberEquals(vec.y, F(0.0)))
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{
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NzString error("Division by zero");
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NazaraError(error);
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throw std::domain_error(error);
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}
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#endif
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return NzVector2<T>(scale/vec.x, scale/vec.y);
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}
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#undef F
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#include <Nazara/Core/DebugOff.hpp>
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