36 lines
862 B
C++
36 lines
862 B
C++
// Copyright (C) 2014 Rémi Bèges
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// This file is part of the "Nazara Engine - Noise module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef PERLIN2D_HPP
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#define PERLIN2D_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Noise/NoiseBase.hpp>
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#include <Nazara/Noise/Abstract2DNoise.hpp>
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#include <Nazara/Math/Vector2.hpp>
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class NAZARA_API NzPerlin2D : public NzAbstract2DNoise
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{
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public:
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NzPerlin2D();
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NzPerlin2D(unsigned int seed);
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float GetValue(float x, float y, float resolution);
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~NzPerlin2D() = default;
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protected:
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private:
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int x0, y0;
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int gi0,gi1,gi2,gi3;
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int ii, jj;
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float gradient2[8][2];
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float s,t,u,v;
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float Cx,Cy;
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float Li1, Li2;
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NzVector2<float> temp;
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};
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#endif // PERLIN2D_HPP
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