NazaraEngine/include/Nazara/Noise/Simplex2D.hpp

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C++

// Copyright (C) 2014 Rémi Bèges
// This file is part of the "Nazara Engine - Noise module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef SIMPLEX2D_HPP
#define SIMPLEX2D_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Noise/NoiseBase.hpp>
#include <Nazara/Noise/Abstract2DNoise.hpp>
#include <Nazara/Math/Vector2.hpp>
class NAZARA_API NzSimplex2D : public NzAbstract2DNoise
{
public:
NzSimplex2D();
NzSimplex2D(unsigned int seed);
float GetValue(float x, float y, float resolution);
virtual ~NzSimplex2D() = default;
protected:
private:
int ii,jj;
int gi0,gi1,gi2;
NzVector2i skewedCubeOrigin,off1;
float n1,n2,n3;
float c1,c2,c3;
float gradient2[8][2];
float UnskewCoeff2D;
float SkewCoeff2D;
float sum;
NzVector2<float> unskewedCubeOrigin, unskewedDistToOrigin;
NzVector2<float> d1,d2,d3;
};
#endif // SIMPLEX2D_HPP