NazaraEngine/include/Nazara/Utility/Joint.hpp

47 lines
1.1 KiB
C++

// Copyright (C) 2014 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_JOINT_HPP
#define NAZARA_JOINT_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Utility/Node.hpp>
class NzSkeleton;
class NAZARA_API NzJoint : public NzNode
{
public:
NzJoint(NzSkeleton* skeleton);
NzJoint(const NzJoint& joint);
~NzJoint() = default;
void EnsureSkinningMatrixUpdate() const;
const NzMatrix4f& GetInverseBindMatrix() const;
NzString GetName() const;
NzSkeleton* GetSkeleton();
const NzSkeleton* GetSkeleton() const;
const NzMatrix4f& GetSkinningMatrix() const;
void SetInverseBindMatrix(const NzMatrix4f& matrix);
void SetName(const NzString& name);
private:
void InvalidateNode();
void UpdateSkinningMatrix() const;
NzMatrix4f m_inverseBindMatrix;
mutable NzMatrix4f m_skinningMatrix;
NzString m_name;
NzSkeleton* m_skeleton;
mutable bool m_skinningMatrixUpdated;
};
#endif // NAZARA_JOINT_HPP