58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - OpenGL renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_OPENGLRENDERER_OPENGLCOMMANDPOOL_HPP
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#define NAZARA_OPENGLRENDERER_OPENGLCOMMANDPOOL_HPP
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/OpenGLRenderer/Config.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLCommandBuffer.hpp>
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#include <Nazara/Renderer/CommandPool.hpp>
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#include <NazaraUtils/Bitset.hpp>
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namespace Nz
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{
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class NAZARA_OPENGLRENDERER_API OpenGLCommandPool final : public CommandPool
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{
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friend OpenGLCommandBuffer;
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public:
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OpenGLCommandPool() = default;
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OpenGLCommandPool(const OpenGLCommandPool&) = delete;
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OpenGLCommandPool(OpenGLCommandPool&&) noexcept = default;
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~OpenGLCommandPool() = default;
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CommandBufferPtr BuildCommandBuffer(const FunctionRef<void(CommandBufferBuilder& builder)>& callback) override;
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void UpdateDebugName(std::string_view name) override;
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OpenGLCommandPool& operator=(const OpenGLCommandPool&) = delete;
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OpenGLCommandPool& operator=(OpenGLCommandPool&&) = delete;
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private:
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struct CommandPool;
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CommandPool& AllocatePool();
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CommandBufferPtr AllocateFromPool(std::size_t poolIndex);
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void Release(CommandBuffer& commandBuffer);
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inline void TryToShrink();
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struct CommandPool
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{
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using BindingStorage = std::aligned_storage_t<sizeof(OpenGLCommandBuffer), alignof(OpenGLCommandBuffer)>;
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Bitset<UInt64> freeCommands;
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std::unique_ptr<BindingStorage[]> storage;
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};
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std::vector<CommandPool> m_commandPools;
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};
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}
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#include <Nazara/OpenGLRenderer/OpenGLCommandPool.inl>
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#endif // NAZARA_OPENGLRENDERER_OPENGLCOMMANDPOOL_HPP
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