NazaraEngine/src/Nazara/VulkanRenderer/VulkanTexture.cpp

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22 KiB
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// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Vulkan renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/VulkanRenderer/VulkanTexture.hpp>
#include <Nazara/Utility/PixelFormat.hpp>
#include <Nazara/VulkanRenderer/VulkanBuffer.hpp>
#include <Nazara/VulkanRenderer/VulkanDevice.hpp>
#include <Nazara/VulkanRenderer/Wrapper/CommandBuffer.hpp>
#include <Nazara/VulkanRenderer/Wrapper/QueueHandle.hpp>
#include <NazaraUtils/CallOnExit.hpp>
#include <vma/vk_mem_alloc.h>
#include <stdexcept>
#include <Nazara/VulkanRenderer/Debug.hpp>
namespace Nz
{
VulkanTexture::VulkanTexture(VulkanDevice& device, const TextureInfo& textureInfo) :
m_device(device),
m_image(VK_NULL_HANDLE),
m_allocation(nullptr),
m_textureInfo(textureInfo)
{
m_textureInfo.levelCount = std::min(m_textureInfo.levelCount, Image::GetMaxLevel(m_textureInfo.type, m_textureInfo.width, m_textureInfo.height, m_textureInfo.depth));
m_textureViewInfo = m_textureInfo;
VkImageViewCreateInfo createInfoView = {};
createInfoView.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
InitViewForFormat(m_textureInfo.pixelFormat, createInfoView);
VkImageCreateInfo createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
createInfo.format = createInfoView.format;
createInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
createInfo.samples = VK_SAMPLE_COUNT_1_BIT;
createInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
createInfo.usage = ToVulkan(m_textureInfo.usageFlags);
switch (m_textureInfo.type)
{
case ImageType::E1D:
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
NazaraAssert(m_textureInfo.height == 1, "Height must be one");
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
NazaraAssert(m_textureInfo.layerCount == 1, "Array count must be one");
createInfo.imageType = VK_IMAGE_TYPE_1D;
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_1D;
break;
case ImageType::E1D_Array:
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
NazaraAssert(m_textureInfo.height == 1, "Height must be one");
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
NazaraAssert(m_textureInfo.layerCount > 0, "Array count must be over zero");
createInfo.imageType = VK_IMAGE_TYPE_1D;
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_1D_ARRAY;
break;
case ImageType::E2D:
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
NazaraAssert(m_textureInfo.layerCount == 1, "Array count must be one");
createInfo.imageType = VK_IMAGE_TYPE_2D;
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_2D;
break;
case ImageType::E2D_Array:
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
NazaraAssert(m_textureInfo.layerCount > 0, "Array count must be over zero");
createInfo.imageType = VK_IMAGE_TYPE_2D;
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
break;
case ImageType::E3D:
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
NazaraAssert(m_textureInfo.depth > 0, "Depth must be over zero");
NazaraAssert(m_textureInfo.layerCount == 1, "Array count must be one");
createInfo.imageType = VK_IMAGE_TYPE_3D;
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_3D;
break;
case ImageType::Cubemap:
NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
NazaraAssert(m_textureInfo.layerCount > 0 && m_textureInfo.layerCount % 6 == 0, "Array count must be a multiple of 6");
createInfo.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
createInfo.imageType = VK_IMAGE_TYPE_2D;
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_CUBE;
break;
}
createInfo.extent.width = m_textureInfo.width;
createInfo.extent.height = m_textureInfo.height;
createInfo.extent.depth = m_textureInfo.depth;
createInfo.arrayLayers = m_textureInfo.layerCount;
createInfo.mipLevels = m_textureInfo.levelCount;
VmaAllocationCreateInfo allocInfo = {};
allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
VkResult result = vmaCreateImage(m_device.GetMemoryAllocator(), &createInfo, &allocInfo, &m_image, &m_allocation, nullptr);
if (result != VK_SUCCESS)
throw std::runtime_error("Failed to allocate image: " + TranslateVulkanError(result));
CallOnExit releaseImage([&]{ vmaDestroyImage(m_device.GetMemoryAllocator(), m_image, m_allocation); });
// Create default view (viewing the whole texture)
m_subresourceRange = {
ToVulkan(PixelFormatInfo::GetContent(m_textureInfo.pixelFormat)),
0, //< baseMipLevel
createInfo.mipLevels, //< levelCount
0, //< baseArrayLayer
createInfo.arrayLayers //< layerCount
};
createInfoView.image = m_image;
createInfoView.subresourceRange = m_subresourceRange;
if (!m_imageView.Create(m_device, createInfoView))
throw std::runtime_error("Failed to create default image view: " + TranslateVulkanError(m_imageView.GetLastErrorCode()));
releaseImage.Reset();
}
VulkanTexture::VulkanTexture(VulkanDevice& device, const TextureInfo& textureInfo, const void* initialData, bool buildMipmaps, unsigned int srcWidth, unsigned int srcHeight) :
VulkanTexture(device, textureInfo)
{
Vk::AutoCommandBuffer initCommandBuffer = m_device.AllocateCommandBuffer(QueueType::Graphics);
if (!initCommandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT))
throw std::runtime_error("failed to allocate command buffer");
initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, BuildSubresourceRange(0, m_textureInfo.levelCount, 0, m_textureInfo.layerCount));
std::unique_ptr<VulkanBuffer> uploadBuffer;
Boxui wholeRegion(0, 0, 0, m_textureInfo.width, m_textureInfo.height, m_textureInfo.depth);
Image::ArrayToRegion(m_textureInfo.type, 0, m_textureInfo.layerCount, wholeRegion);
Update(initCommandBuffer, uploadBuffer, initialData, wholeRegion, srcWidth, srcHeight, 0);
if (buildMipmaps && m_textureInfo.levelCount > 1)
{
Vector3i32 mipSize(SafeCast<Int32>(m_textureInfo.width), SafeCast<Int32>(m_textureInfo.height), SafeCast<Int32>(m_textureInfo.depth));
Vector3i32 prevMipSize = mipSize;
for (UInt32 i = 1; i < m_textureInfo.levelCount; ++i)
{
mipSize /= 2;
mipSize.Maximize({ 1, 1, 1 });
VkImageBlit blitRegion = {
BuildSubresourceLayers(i - 1),
{ //< srcOffsets
{ 0, 0, 0 },
{ prevMipSize.x, prevMipSize.y, prevMipSize.z }
},
BuildSubresourceLayers(i),
{ //< dstOffsets
{ 0, 0, 0 },
{ mipSize.x, mipSize.y, mipSize.z }
},
};
VkImageSubresourceRange prevMipmapRange = BuildSubresourceRange(i - 1, 1, 0, m_textureInfo.layerCount);
initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, prevMipmapRange);
initCommandBuffer->BlitImage(m_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, blitRegion, VK_FILTER_LINEAR);
initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, prevMipmapRange);
prevMipSize = mipSize;
}
VkImageSubresourceRange lastMipmapRange = BuildSubresourceRange(m_textureInfo.levelCount - 1, 1, 0, m_textureInfo.layerCount);
initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, lastMipmapRange);
}
else
{
VkImageSubresourceRange subresourceRange = BuildSubresourceRange(0, m_textureInfo.levelCount, 0, m_textureInfo.layerCount);
initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, subresourceRange);
}
if (!initCommandBuffer->End())
throw std::runtime_error("failed to end command buffer");
Vk::QueueHandle transferQueue = m_device.GetQueue(m_device.GetDefaultFamilyIndex(QueueType::Graphics), 0);
if (!transferQueue.Submit(initCommandBuffer))
throw std::runtime_error("failed to submit command buffer");
transferQueue.WaitIdle();
}
VulkanTexture::VulkanTexture(std::shared_ptr<VulkanTexture> parentTexture, const TextureViewInfo& viewInfo) :
m_parentTexture(std::move(parentTexture)),
m_device(m_parentTexture->m_device),
m_image(m_parentTexture->m_image),
m_allocation(nullptr),
m_textureInfo(m_parentTexture->m_textureInfo)
{
m_textureViewInfo = ApplyView(m_parentTexture->m_textureViewInfo, viewInfo);
NazaraAssert(viewInfo.layerCount <= m_parentTexture->m_textureViewInfo.layerCount - viewInfo.baseArrayLayer, "layer count exceeds number of layers");
NazaraAssert(viewInfo.levelCount <= m_parentTexture->m_textureViewInfo.levelCount - viewInfo.baseMipLevel, "level count exceeds number of levels");
m_viewInfo = viewInfo;
m_subresourceRange = {
ToVulkan(PixelFormatInfo::GetContent(m_textureViewInfo.pixelFormat)),
viewInfo.baseMipLevel,
viewInfo.levelCount,
viewInfo.baseArrayLayer,
viewInfo.layerCount
};
VkImageViewCreateInfo createInfoView = {};
createInfoView.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
createInfoView.image = m_image;
createInfoView.subresourceRange = m_subresourceRange;
switch (m_textureViewInfo.type)
{
case ImageType::E1D:
NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
NazaraAssert(m_textureViewInfo.height == 1, "Height must be one");
NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
NazaraAssert(m_textureViewInfo.layerCount == 1, "Array count must be one");
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_1D;
break;
case ImageType::E1D_Array:
NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
NazaraAssert(m_textureViewInfo.height == 1, "Height must be one");
NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
NazaraAssert(m_textureViewInfo.layerCount > 0, "Array count must be over zero");
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_1D_ARRAY;
break;
case ImageType::E2D:
NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
NazaraAssert(m_textureViewInfo.height > 0, "Height must be over zero");
NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
NazaraAssert(m_textureViewInfo.layerCount == 1, "Array count must be one");
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_2D;
break;
case ImageType::E2D_Array:
NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
NazaraAssert(m_textureViewInfo.height > 0, "Height must be over zero");
NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
NazaraAssert(m_textureViewInfo.layerCount > 0, "Array count must be over zero");
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
break;
case ImageType::E3D:
NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
NazaraAssert(m_textureViewInfo.height > 0, "Height must be over zero");
NazaraAssert(m_textureViewInfo.depth > 0, "Depth must be over zero");
NazaraAssert(m_textureViewInfo.layerCount == 1, "Array count must be one");
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_3D;
break;
case ImageType::Cubemap:
NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
NazaraAssert(m_textureViewInfo.height > 0, "Height must be over zero");
NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
NazaraAssert(m_textureViewInfo.layerCount > 0 && m_textureViewInfo.layerCount % 6 == 0, "Array count must be a multiple of 6");
createInfoView.viewType = VK_IMAGE_VIEW_TYPE_CUBE;
break;
default:
break;
}
InitViewForFormat(m_textureViewInfo.pixelFormat, createInfoView);
if (!m_imageView.Create(m_device, createInfoView))
throw std::runtime_error("Failed to create image view: " + TranslateVulkanError(m_imageView.GetLastErrorCode()));
}
VulkanTexture::~VulkanTexture()
{
if (m_allocation)
vmaDestroyImage(m_device.GetMemoryAllocator(), m_image, m_allocation);
}
bool VulkanTexture::Copy(const Texture& source, const Boxui& srcBox, const Vector3ui& dstPos)
{
const VulkanTexture& sourceTexture = SafeCast<const VulkanTexture&>(source);
Vk::AutoCommandBuffer copyCommandBuffer = m_device.AllocateCommandBuffer(QueueType::Graphics);
if (!copyCommandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT))
return false;
VkImageSubresourceLayers srcSubresourceLayers = sourceTexture.BuildSubresourceLayers(0);
VkImageSubresourceRange srcSubresourceRange = sourceTexture.BuildSubresourceRange(0, 1);
VkImageSubresourceLayers dstSubresourceLayers = BuildSubresourceLayers(0);
VkImageSubresourceRange dstSubresourceRange = BuildSubresourceRange(0, 1);
VkImageCopy region = {
.srcSubresource = srcSubresourceLayers,
.srcOffset = VkOffset3D { SafeCast<Int32>(srcBox.x), SafeCast<Int32>(srcBox.y), SafeCast<Int32>(srcBox.z) },
.dstSubresource = dstSubresourceLayers,
.dstOffset = VkOffset3D { SafeCast<Int32>(dstPos.x), SafeCast<Int32>(dstPos.y), SafeCast<Int32>(dstPos.z) },
.extent = VkExtent3D { SafeCast<UInt32>(srcBox.width), SafeCast<UInt32>(srcBox.height), SafeCast<UInt32>(srcBox.depth) }
};
copyCommandBuffer->SetImageLayout(sourceTexture.GetImage(), VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, srcSubresourceRange);
copyCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, dstSubresourceRange);
copyCommandBuffer->CopyImage(sourceTexture.GetImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, region);
copyCommandBuffer->SetImageLayout(sourceTexture.GetImage(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, srcSubresourceRange);
copyCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, dstSubresourceRange);
if (!copyCommandBuffer->End())
return false;
Vk::QueueHandle transferQueue = m_device.GetQueue(m_device.GetDefaultFamilyIndex(QueueType::Graphics), 0);
if (!transferQueue.Submit(copyCommandBuffer))
return false;
transferQueue.WaitIdle();
return true;
}
std::shared_ptr<Texture> VulkanTexture::CreateView(const TextureViewInfo& viewInfo)
{
if (m_parentTexture)
{
assert(m_viewInfo);
NazaraAssert(viewInfo.layerCount <= m_viewInfo->layerCount - viewInfo.baseArrayLayer, "layer count exceeds number of layers");
NazaraAssert(viewInfo.levelCount <= m_viewInfo->levelCount - viewInfo.baseMipLevel, "level count exceeds number of levels");
TextureViewInfo ajustedView = viewInfo;
ajustedView.baseArrayLayer += m_viewInfo->baseArrayLayer;
ajustedView.baseMipLevel += m_viewInfo->baseMipLevel;
return m_parentTexture->CreateView(ajustedView);
}
return std::make_shared<VulkanTexture>(std::static_pointer_cast<VulkanTexture>(shared_from_this()), viewInfo);
}
bool VulkanTexture::Update(const void* ptr, const Boxui& box, unsigned int srcWidth, unsigned int srcHeight, UInt8 level)
{
Vk::AutoCommandBuffer copyCommandBuffer = m_device.AllocateCommandBuffer(QueueType::Graphics);
if (!copyCommandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT))
return false;
unsigned int baseLayer, layerCount;
Image::RegionToArray(m_textureViewInfo.type, box, baseLayer, layerCount);
VkImageSubresourceRange subresourceRange = BuildSubresourceRange(level, 1, baseLayer, layerCount);
copyCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, subresourceRange);
std::unique_ptr<VulkanBuffer> uploadBuffer;
Update(copyCommandBuffer, uploadBuffer, ptr, box, srcWidth, srcHeight, level);
copyCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, subresourceRange);
if (!copyCommandBuffer->End())
return false;
Vk::QueueHandle transferQueue = m_device.GetQueue(m_device.GetDefaultFamilyIndex(QueueType::Graphics), 0);
if (!transferQueue.Submit(copyCommandBuffer))
return false;
transferQueue.WaitIdle();
return true;
}
bool VulkanTexture::Update(Vk::CommandBuffer& commandBuffer, std::unique_ptr<VulkanBuffer>& uploadBuffer, const void* ptr, const Boxui& box, unsigned int srcWidth, unsigned int srcHeight, UInt8 level)
{
std::size_t memorySize = box.width * box.height * box.depth * PixelFormatInfo::GetBytesPerPixel(m_textureViewInfo.pixelFormat);
uploadBuffer = std::make_unique<VulkanBuffer>(m_device, BufferType::Upload, memorySize, BufferUsage::DirectMapping);
void* mappedUploadBuffer = uploadBuffer->Map(0, memorySize);
if (srcWidth == 0)
srcWidth = box.width;
if (srcHeight == 0)
srcHeight = box.height;
if (srcWidth == box.width && srcHeight == box.height)
std::memcpy(mappedUploadBuffer, ptr, memorySize);
else
{
unsigned int dstWidth = box.width;
unsigned int dstHeight = box.height;
unsigned int bpp = PixelFormatInfo::GetBytesPerPixel(m_textureViewInfo.pixelFormat);
unsigned int lineStride = box.width * bpp;
unsigned int dstLineStride = dstWidth * bpp;
unsigned int dstFaceStride = dstLineStride * dstHeight;
unsigned int srcLineStride = srcWidth * bpp;
unsigned int srcFaceStride = srcLineStride * srcHeight;
const UInt8* source = static_cast<const UInt8*>(ptr);
UInt8* destination = static_cast<UInt8*>(mappedUploadBuffer);
for (unsigned int i = 0; i < box.depth; ++i)
{
UInt8* dstFacePtr = destination;
const UInt8* srcFacePtr = source;
for (unsigned int y = 0; y < box.height; ++y)
{
std::memcpy(dstFacePtr, srcFacePtr, lineStride);
dstFacePtr += dstLineStride;
srcFacePtr += srcLineStride;
}
destination += dstFaceStride;
source += srcFaceStride;
}
}
uploadBuffer->Unmap();
unsigned int baseLayer, layerCount;
Boxui copyBox = Image::RegionToArray(m_textureViewInfo.type, box, baseLayer, layerCount);
VkImageSubresourceLayers subresourceLayers = BuildSubresourceLayers(level, baseLayer, layerCount);
VkBufferImageCopy region = {
.bufferOffset = 0,
.bufferRowLength = 0,
.bufferImageHeight = 0,
.imageSubresource = subresourceLayers,
.imageOffset = {
SafeCast<Int32>(copyBox.x), SafeCast<Int32>(copyBox.y), SafeCast<Int32>(copyBox.z)
},
.imageExtent = {
copyBox.width, copyBox.height, copyBox.depth
}
};
commandBuffer.CopyBufferToImage(uploadBuffer->GetBuffer(), m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, region);
return true;
}
void VulkanTexture::UpdateDebugName(std::string_view name)
{
if (!m_parentTexture)
m_device.SetDebugName(VK_OBJECT_TYPE_IMAGE, VulkanHandleToInteger(m_image), name);
m_device.SetDebugName(VK_OBJECT_TYPE_IMAGE_VIEW, VulkanHandleToInteger(static_cast<VkImageView>(m_imageView)), name);
}
void VulkanTexture::InitViewForFormat(PixelFormat pixelFormat, VkImageViewCreateInfo& createImageView)
{
// TODO: Fill this switch
switch (pixelFormat)
{
// Regular formats
case PixelFormat::BGR8:
case PixelFormat::BGR8_SRGB:
case PixelFormat::BGRA8:
case PixelFormat::BGRA8_SRGB:
case PixelFormat::Depth16:
case PixelFormat::Depth16Stencil8:
case PixelFormat::Depth24Stencil8:
case PixelFormat::Depth32F:
case PixelFormat::Depth32FStencil8:
case PixelFormat::R8:
case PixelFormat::RG8:
case PixelFormat::RGB8:
case PixelFormat::RGB8_SRGB:
case PixelFormat::RGBA8:
case PixelFormat::RGBA8_SRGB:
case PixelFormat::RGBA16F:
case PixelFormat::RGBA32F:
{
createImageView.format = ToVulkan(pixelFormat);
createImageView.components = {
VK_COMPONENT_SWIZZLE_R,
VK_COMPONENT_SWIZZLE_G,
VK_COMPONENT_SWIZZLE_B,
VK_COMPONENT_SWIZZLE_A
};
break;
}
// "emulated" formats
case PixelFormat::A8:
{
createImageView.format = VK_FORMAT_R8_UNORM;
createImageView.components = {
VK_COMPONENT_SWIZZLE_ONE,
VK_COMPONENT_SWIZZLE_ONE,
VK_COMPONENT_SWIZZLE_ONE,
VK_COMPONENT_SWIZZLE_R
};
break;
}
case PixelFormat::L8:
{
createImageView.format = VK_FORMAT_R8_UNORM;
createImageView.components = {
VK_COMPONENT_SWIZZLE_R,
VK_COMPONENT_SWIZZLE_R,
VK_COMPONENT_SWIZZLE_R,
VK_COMPONENT_SWIZZLE_ONE
};
break;
}
case PixelFormat::LA8:
{
createImageView.format = VK_FORMAT_R8G8_UNORM;
createImageView.components = {
VK_COMPONENT_SWIZZLE_R,
VK_COMPONENT_SWIZZLE_R,
VK_COMPONENT_SWIZZLE_R,
VK_COMPONENT_SWIZZLE_G
};
break;
}
default:
throw std::runtime_error("Unsupported pixel format " + std::string(PixelFormatInfo::GetName(pixelFormat)));
}
}
}
// vma includes vulkan.h which includes system headers
#if defined(NAZARA_PLATFORM_WINDOWS)
#include <Nazara/Core/AntiWindows.hpp>
#elif defined(NAZARA_PLATFORM_LINUX)
#include <Nazara/Core/AntiX11.hpp>
#endif