557 lines
22 KiB
C++
557 lines
22 KiB
C++
// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Vulkan renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/VulkanRenderer/VulkanTexture.hpp>
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#include <Nazara/Utility/PixelFormat.hpp>
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#include <Nazara/VulkanRenderer/VulkanBuffer.hpp>
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#include <Nazara/VulkanRenderer/VulkanDevice.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/CommandBuffer.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/QueueHandle.hpp>
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#include <NazaraUtils/CallOnExit.hpp>
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#include <vma/vk_mem_alloc.h>
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#include <stdexcept>
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#include <Nazara/VulkanRenderer/Debug.hpp>
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namespace Nz
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{
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VulkanTexture::VulkanTexture(VulkanDevice& device, const TextureInfo& textureInfo) :
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m_device(device),
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m_image(VK_NULL_HANDLE),
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m_allocation(nullptr),
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m_textureInfo(textureInfo)
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{
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m_textureInfo.levelCount = std::min(m_textureInfo.levelCount, Image::GetMaxLevel(m_textureInfo.type, m_textureInfo.width, m_textureInfo.height, m_textureInfo.depth));
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m_textureViewInfo = m_textureInfo;
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VkImageViewCreateInfo createInfoView = {};
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createInfoView.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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InitViewForFormat(m_textureInfo.pixelFormat, createInfoView);
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VkImageCreateInfo createInfo = {};
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createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
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createInfo.format = createInfoView.format;
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createInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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createInfo.samples = VK_SAMPLE_COUNT_1_BIT;
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createInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
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createInfo.usage = ToVulkan(m_textureInfo.usageFlags);
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switch (m_textureInfo.type)
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{
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case ImageType::E1D:
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NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
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NazaraAssert(m_textureInfo.height == 1, "Height must be one");
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NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
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NazaraAssert(m_textureInfo.layerCount == 1, "Array count must be one");
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createInfo.imageType = VK_IMAGE_TYPE_1D;
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createInfoView.viewType = VK_IMAGE_VIEW_TYPE_1D;
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break;
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case ImageType::E1D_Array:
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NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
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NazaraAssert(m_textureInfo.height == 1, "Height must be one");
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NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
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NazaraAssert(m_textureInfo.layerCount > 0, "Array count must be over zero");
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createInfo.imageType = VK_IMAGE_TYPE_1D;
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createInfoView.viewType = VK_IMAGE_VIEW_TYPE_1D_ARRAY;
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break;
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case ImageType::E2D:
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NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
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NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
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NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
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NazaraAssert(m_textureInfo.layerCount == 1, "Array count must be one");
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createInfo.imageType = VK_IMAGE_TYPE_2D;
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createInfoView.viewType = VK_IMAGE_VIEW_TYPE_2D;
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break;
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case ImageType::E2D_Array:
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NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
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NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
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NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
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NazaraAssert(m_textureInfo.layerCount > 0, "Array count must be over zero");
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createInfo.imageType = VK_IMAGE_TYPE_2D;
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createInfoView.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
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break;
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case ImageType::E3D:
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NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
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NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
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NazaraAssert(m_textureInfo.depth > 0, "Depth must be over zero");
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NazaraAssert(m_textureInfo.layerCount == 1, "Array count must be one");
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createInfo.imageType = VK_IMAGE_TYPE_3D;
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createInfoView.viewType = VK_IMAGE_VIEW_TYPE_3D;
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break;
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case ImageType::Cubemap:
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NazaraAssert(m_textureInfo.width > 0, "Width must be over zero");
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NazaraAssert(m_textureInfo.height > 0, "Height must be over zero");
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NazaraAssert(m_textureInfo.depth == 1, "Depth must be one");
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NazaraAssert(m_textureInfo.layerCount > 0 && m_textureInfo.layerCount % 6 == 0, "Array count must be a multiple of 6");
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createInfo.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
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createInfo.imageType = VK_IMAGE_TYPE_2D;
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createInfoView.viewType = VK_IMAGE_VIEW_TYPE_CUBE;
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break;
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}
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createInfo.extent.width = m_textureInfo.width;
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createInfo.extent.height = m_textureInfo.height;
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createInfo.extent.depth = m_textureInfo.depth;
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createInfo.arrayLayers = m_textureInfo.layerCount;
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createInfo.mipLevels = m_textureInfo.levelCount;
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VmaAllocationCreateInfo allocInfo = {};
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allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
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VkResult result = vmaCreateImage(m_device.GetMemoryAllocator(), &createInfo, &allocInfo, &m_image, &m_allocation, nullptr);
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if (result != VK_SUCCESS)
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throw std::runtime_error("Failed to allocate image: " + TranslateVulkanError(result));
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CallOnExit releaseImage([&]{ vmaDestroyImage(m_device.GetMemoryAllocator(), m_image, m_allocation); });
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// Create default view (viewing the whole texture)
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m_subresourceRange = {
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ToVulkan(PixelFormatInfo::GetContent(m_textureInfo.pixelFormat)),
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0, //< baseMipLevel
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createInfo.mipLevels, //< levelCount
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0, //< baseArrayLayer
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createInfo.arrayLayers //< layerCount
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};
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createInfoView.image = m_image;
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createInfoView.subresourceRange = m_subresourceRange;
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if (!m_imageView.Create(m_device, createInfoView))
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throw std::runtime_error("Failed to create default image view: " + TranslateVulkanError(m_imageView.GetLastErrorCode()));
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releaseImage.Reset();
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}
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VulkanTexture::VulkanTexture(VulkanDevice& device, const TextureInfo& textureInfo, const void* initialData, bool buildMipmaps, unsigned int srcWidth, unsigned int srcHeight) :
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VulkanTexture(device, textureInfo)
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{
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Vk::AutoCommandBuffer initCommandBuffer = m_device.AllocateCommandBuffer(QueueType::Graphics);
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if (!initCommandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT))
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throw std::runtime_error("failed to allocate command buffer");
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initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, BuildSubresourceRange(0, m_textureInfo.levelCount, 0, m_textureInfo.layerCount));
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std::unique_ptr<VulkanBuffer> uploadBuffer;
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Boxui wholeRegion(0, 0, 0, m_textureInfo.width, m_textureInfo.height, m_textureInfo.depth);
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Image::ArrayToRegion(m_textureInfo.type, 0, m_textureInfo.layerCount, wholeRegion);
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Update(initCommandBuffer, uploadBuffer, initialData, wholeRegion, srcWidth, srcHeight, 0);
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if (buildMipmaps && m_textureInfo.levelCount > 1)
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{
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Vector3i32 mipSize(SafeCast<Int32>(m_textureInfo.width), SafeCast<Int32>(m_textureInfo.height), SafeCast<Int32>(m_textureInfo.depth));
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Vector3i32 prevMipSize = mipSize;
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for (UInt32 i = 1; i < m_textureInfo.levelCount; ++i)
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{
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mipSize /= 2;
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mipSize.Maximize({ 1, 1, 1 });
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VkImageBlit blitRegion = {
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BuildSubresourceLayers(i - 1),
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{ //< srcOffsets
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{ 0, 0, 0 },
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{ prevMipSize.x, prevMipSize.y, prevMipSize.z }
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},
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BuildSubresourceLayers(i),
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{ //< dstOffsets
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{ 0, 0, 0 },
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{ mipSize.x, mipSize.y, mipSize.z }
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},
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};
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VkImageSubresourceRange prevMipmapRange = BuildSubresourceRange(i - 1, 1, 0, m_textureInfo.layerCount);
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initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, prevMipmapRange);
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initCommandBuffer->BlitImage(m_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, blitRegion, VK_FILTER_LINEAR);
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initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, prevMipmapRange);
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prevMipSize = mipSize;
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}
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VkImageSubresourceRange lastMipmapRange = BuildSubresourceRange(m_textureInfo.levelCount - 1, 1, 0, m_textureInfo.layerCount);
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initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, lastMipmapRange);
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}
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else
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{
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VkImageSubresourceRange subresourceRange = BuildSubresourceRange(0, m_textureInfo.levelCount, 0, m_textureInfo.layerCount);
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initCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, subresourceRange);
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}
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if (!initCommandBuffer->End())
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throw std::runtime_error("failed to end command buffer");
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Vk::QueueHandle transferQueue = m_device.GetQueue(m_device.GetDefaultFamilyIndex(QueueType::Graphics), 0);
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if (!transferQueue.Submit(initCommandBuffer))
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throw std::runtime_error("failed to submit command buffer");
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transferQueue.WaitIdle();
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}
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VulkanTexture::VulkanTexture(std::shared_ptr<VulkanTexture> parentTexture, const TextureViewInfo& viewInfo) :
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m_parentTexture(std::move(parentTexture)),
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m_device(m_parentTexture->m_device),
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m_image(m_parentTexture->m_image),
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m_allocation(nullptr),
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m_textureInfo(m_parentTexture->m_textureInfo)
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{
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m_textureViewInfo = ApplyView(m_parentTexture->m_textureViewInfo, viewInfo);
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NazaraAssert(viewInfo.layerCount <= m_parentTexture->m_textureViewInfo.layerCount - viewInfo.baseArrayLayer, "layer count exceeds number of layers");
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NazaraAssert(viewInfo.levelCount <= m_parentTexture->m_textureViewInfo.levelCount - viewInfo.baseMipLevel, "level count exceeds number of levels");
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m_viewInfo = viewInfo;
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m_subresourceRange = {
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ToVulkan(PixelFormatInfo::GetContent(m_textureViewInfo.pixelFormat)),
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viewInfo.baseMipLevel,
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viewInfo.levelCount,
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viewInfo.baseArrayLayer,
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viewInfo.layerCount
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};
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VkImageViewCreateInfo createInfoView = {};
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createInfoView.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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createInfoView.image = m_image;
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createInfoView.subresourceRange = m_subresourceRange;
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switch (m_textureViewInfo.type)
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{
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case ImageType::E1D:
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NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
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NazaraAssert(m_textureViewInfo.height == 1, "Height must be one");
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NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
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NazaraAssert(m_textureViewInfo.layerCount == 1, "Array count must be one");
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createInfoView.viewType = VK_IMAGE_VIEW_TYPE_1D;
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break;
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case ImageType::E1D_Array:
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NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
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NazaraAssert(m_textureViewInfo.height == 1, "Height must be one");
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NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
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NazaraAssert(m_textureViewInfo.layerCount > 0, "Array count must be over zero");
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createInfoView.viewType = VK_IMAGE_VIEW_TYPE_1D_ARRAY;
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break;
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case ImageType::E2D:
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NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
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NazaraAssert(m_textureViewInfo.height > 0, "Height must be over zero");
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NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
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NazaraAssert(m_textureViewInfo.layerCount == 1, "Array count must be one");
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createInfoView.viewType = VK_IMAGE_VIEW_TYPE_2D;
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break;
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case ImageType::E2D_Array:
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NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
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NazaraAssert(m_textureViewInfo.height > 0, "Height must be over zero");
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NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
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NazaraAssert(m_textureViewInfo.layerCount > 0, "Array count must be over zero");
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createInfoView.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
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break;
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case ImageType::E3D:
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NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
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NazaraAssert(m_textureViewInfo.height > 0, "Height must be over zero");
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NazaraAssert(m_textureViewInfo.depth > 0, "Depth must be over zero");
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NazaraAssert(m_textureViewInfo.layerCount == 1, "Array count must be one");
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createInfoView.viewType = VK_IMAGE_VIEW_TYPE_3D;
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break;
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case ImageType::Cubemap:
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NazaraAssert(m_textureViewInfo.width > 0, "Width must be over zero");
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NazaraAssert(m_textureViewInfo.height > 0, "Height must be over zero");
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NazaraAssert(m_textureViewInfo.depth == 1, "Depth must be one");
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NazaraAssert(m_textureViewInfo.layerCount > 0 && m_textureViewInfo.layerCount % 6 == 0, "Array count must be a multiple of 6");
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createInfoView.viewType = VK_IMAGE_VIEW_TYPE_CUBE;
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break;
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default:
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break;
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}
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InitViewForFormat(m_textureViewInfo.pixelFormat, createInfoView);
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if (!m_imageView.Create(m_device, createInfoView))
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throw std::runtime_error("Failed to create image view: " + TranslateVulkanError(m_imageView.GetLastErrorCode()));
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}
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VulkanTexture::~VulkanTexture()
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{
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if (m_allocation)
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vmaDestroyImage(m_device.GetMemoryAllocator(), m_image, m_allocation);
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}
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bool VulkanTexture::Copy(const Texture& source, const Boxui& srcBox, const Vector3ui& dstPos)
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{
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const VulkanTexture& sourceTexture = SafeCast<const VulkanTexture&>(source);
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Vk::AutoCommandBuffer copyCommandBuffer = m_device.AllocateCommandBuffer(QueueType::Graphics);
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if (!copyCommandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT))
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return false;
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VkImageSubresourceLayers srcSubresourceLayers = sourceTexture.BuildSubresourceLayers(0);
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VkImageSubresourceRange srcSubresourceRange = sourceTexture.BuildSubresourceRange(0, 1);
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VkImageSubresourceLayers dstSubresourceLayers = BuildSubresourceLayers(0);
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VkImageSubresourceRange dstSubresourceRange = BuildSubresourceRange(0, 1);
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VkImageCopy region = {
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.srcSubresource = srcSubresourceLayers,
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.srcOffset = VkOffset3D { SafeCast<Int32>(srcBox.x), SafeCast<Int32>(srcBox.y), SafeCast<Int32>(srcBox.z) },
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.dstSubresource = dstSubresourceLayers,
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.dstOffset = VkOffset3D { SafeCast<Int32>(dstPos.x), SafeCast<Int32>(dstPos.y), SafeCast<Int32>(dstPos.z) },
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.extent = VkExtent3D { SafeCast<UInt32>(srcBox.width), SafeCast<UInt32>(srcBox.height), SafeCast<UInt32>(srcBox.depth) }
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};
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copyCommandBuffer->SetImageLayout(sourceTexture.GetImage(), VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, srcSubresourceRange);
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copyCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, dstSubresourceRange);
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copyCommandBuffer->CopyImage(sourceTexture.GetImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, region);
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copyCommandBuffer->SetImageLayout(sourceTexture.GetImage(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, srcSubresourceRange);
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copyCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, dstSubresourceRange);
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if (!copyCommandBuffer->End())
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return false;
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Vk::QueueHandle transferQueue = m_device.GetQueue(m_device.GetDefaultFamilyIndex(QueueType::Graphics), 0);
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if (!transferQueue.Submit(copyCommandBuffer))
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return false;
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transferQueue.WaitIdle();
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return true;
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}
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std::shared_ptr<Texture> VulkanTexture::CreateView(const TextureViewInfo& viewInfo)
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{
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if (m_parentTexture)
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{
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assert(m_viewInfo);
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NazaraAssert(viewInfo.layerCount <= m_viewInfo->layerCount - viewInfo.baseArrayLayer, "layer count exceeds number of layers");
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NazaraAssert(viewInfo.levelCount <= m_viewInfo->levelCount - viewInfo.baseMipLevel, "level count exceeds number of levels");
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TextureViewInfo ajustedView = viewInfo;
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ajustedView.baseArrayLayer += m_viewInfo->baseArrayLayer;
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ajustedView.baseMipLevel += m_viewInfo->baseMipLevel;
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return m_parentTexture->CreateView(ajustedView);
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}
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return std::make_shared<VulkanTexture>(std::static_pointer_cast<VulkanTexture>(shared_from_this()), viewInfo);
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}
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bool VulkanTexture::Update(const void* ptr, const Boxui& box, unsigned int srcWidth, unsigned int srcHeight, UInt8 level)
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{
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Vk::AutoCommandBuffer copyCommandBuffer = m_device.AllocateCommandBuffer(QueueType::Graphics);
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if (!copyCommandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT))
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return false;
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unsigned int baseLayer, layerCount;
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Image::RegionToArray(m_textureViewInfo.type, box, baseLayer, layerCount);
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VkImageSubresourceRange subresourceRange = BuildSubresourceRange(level, 1, baseLayer, layerCount);
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copyCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, subresourceRange);
|
|
|
|
std::unique_ptr<VulkanBuffer> uploadBuffer;
|
|
Update(copyCommandBuffer, uploadBuffer, ptr, box, srcWidth, srcHeight, level);
|
|
|
|
copyCommandBuffer->SetImageLayout(m_image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, subresourceRange);
|
|
|
|
if (!copyCommandBuffer->End())
|
|
return false;
|
|
|
|
Vk::QueueHandle transferQueue = m_device.GetQueue(m_device.GetDefaultFamilyIndex(QueueType::Graphics), 0);
|
|
if (!transferQueue.Submit(copyCommandBuffer))
|
|
return false;
|
|
|
|
transferQueue.WaitIdle();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool VulkanTexture::Update(Vk::CommandBuffer& commandBuffer, std::unique_ptr<VulkanBuffer>& uploadBuffer, const void* ptr, const Boxui& box, unsigned int srcWidth, unsigned int srcHeight, UInt8 level)
|
|
{
|
|
std::size_t memorySize = box.width * box.height * box.depth * PixelFormatInfo::GetBytesPerPixel(m_textureViewInfo.pixelFormat);
|
|
|
|
uploadBuffer = std::make_unique<VulkanBuffer>(m_device, BufferType::Upload, memorySize, BufferUsage::DirectMapping);
|
|
void* mappedUploadBuffer = uploadBuffer->Map(0, memorySize);
|
|
|
|
if (srcWidth == 0)
|
|
srcWidth = box.width;
|
|
|
|
if (srcHeight == 0)
|
|
srcHeight = box.height;
|
|
|
|
if (srcWidth == box.width && srcHeight == box.height)
|
|
std::memcpy(mappedUploadBuffer, ptr, memorySize);
|
|
else
|
|
{
|
|
unsigned int dstWidth = box.width;
|
|
unsigned int dstHeight = box.height;
|
|
|
|
unsigned int bpp = PixelFormatInfo::GetBytesPerPixel(m_textureViewInfo.pixelFormat);
|
|
unsigned int lineStride = box.width * bpp;
|
|
unsigned int dstLineStride = dstWidth * bpp;
|
|
unsigned int dstFaceStride = dstLineStride * dstHeight;
|
|
unsigned int srcLineStride = srcWidth * bpp;
|
|
unsigned int srcFaceStride = srcLineStride * srcHeight;
|
|
|
|
const UInt8* source = static_cast<const UInt8*>(ptr);
|
|
UInt8* destination = static_cast<UInt8*>(mappedUploadBuffer);
|
|
for (unsigned int i = 0; i < box.depth; ++i)
|
|
{
|
|
UInt8* dstFacePtr = destination;
|
|
const UInt8* srcFacePtr = source;
|
|
for (unsigned int y = 0; y < box.height; ++y)
|
|
{
|
|
std::memcpy(dstFacePtr, srcFacePtr, lineStride);
|
|
|
|
dstFacePtr += dstLineStride;
|
|
srcFacePtr += srcLineStride;
|
|
}
|
|
|
|
destination += dstFaceStride;
|
|
source += srcFaceStride;
|
|
}
|
|
}
|
|
|
|
uploadBuffer->Unmap();
|
|
|
|
unsigned int baseLayer, layerCount;
|
|
Boxui copyBox = Image::RegionToArray(m_textureViewInfo.type, box, baseLayer, layerCount);
|
|
|
|
VkImageSubresourceLayers subresourceLayers = BuildSubresourceLayers(level, baseLayer, layerCount);
|
|
|
|
VkBufferImageCopy region = {
|
|
.bufferOffset = 0,
|
|
.bufferRowLength = 0,
|
|
.bufferImageHeight = 0,
|
|
.imageSubresource = subresourceLayers,
|
|
.imageOffset = {
|
|
SafeCast<Int32>(copyBox.x), SafeCast<Int32>(copyBox.y), SafeCast<Int32>(copyBox.z)
|
|
},
|
|
.imageExtent = {
|
|
copyBox.width, copyBox.height, copyBox.depth
|
|
}
|
|
};
|
|
|
|
commandBuffer.CopyBufferToImage(uploadBuffer->GetBuffer(), m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, region);
|
|
|
|
return true;
|
|
}
|
|
|
|
void VulkanTexture::UpdateDebugName(std::string_view name)
|
|
{
|
|
if (!m_parentTexture)
|
|
m_device.SetDebugName(VK_OBJECT_TYPE_IMAGE, VulkanHandleToInteger(m_image), name);
|
|
|
|
m_device.SetDebugName(VK_OBJECT_TYPE_IMAGE_VIEW, VulkanHandleToInteger(static_cast<VkImageView>(m_imageView)), name);
|
|
}
|
|
|
|
void VulkanTexture::InitViewForFormat(PixelFormat pixelFormat, VkImageViewCreateInfo& createImageView)
|
|
{
|
|
// TODO: Fill this switch
|
|
switch (pixelFormat)
|
|
{
|
|
// Regular formats
|
|
case PixelFormat::BGR8:
|
|
case PixelFormat::BGR8_SRGB:
|
|
case PixelFormat::BGRA8:
|
|
case PixelFormat::BGRA8_SRGB:
|
|
case PixelFormat::Depth16:
|
|
case PixelFormat::Depth16Stencil8:
|
|
case PixelFormat::Depth24Stencil8:
|
|
case PixelFormat::Depth32F:
|
|
case PixelFormat::Depth32FStencil8:
|
|
case PixelFormat::R8:
|
|
case PixelFormat::RG8:
|
|
case PixelFormat::RGB8:
|
|
case PixelFormat::RGB8_SRGB:
|
|
case PixelFormat::RGBA8:
|
|
case PixelFormat::RGBA8_SRGB:
|
|
case PixelFormat::RGBA16F:
|
|
case PixelFormat::RGBA32F:
|
|
{
|
|
createImageView.format = ToVulkan(pixelFormat);
|
|
createImageView.components = {
|
|
VK_COMPONENT_SWIZZLE_R,
|
|
VK_COMPONENT_SWIZZLE_G,
|
|
VK_COMPONENT_SWIZZLE_B,
|
|
VK_COMPONENT_SWIZZLE_A
|
|
};
|
|
|
|
break;
|
|
}
|
|
|
|
// "emulated" formats
|
|
case PixelFormat::A8:
|
|
{
|
|
createImageView.format = VK_FORMAT_R8_UNORM;
|
|
createImageView.components = {
|
|
VK_COMPONENT_SWIZZLE_ONE,
|
|
VK_COMPONENT_SWIZZLE_ONE,
|
|
VK_COMPONENT_SWIZZLE_ONE,
|
|
VK_COMPONENT_SWIZZLE_R
|
|
};
|
|
break;
|
|
}
|
|
|
|
case PixelFormat::L8:
|
|
{
|
|
createImageView.format = VK_FORMAT_R8_UNORM;
|
|
createImageView.components = {
|
|
VK_COMPONENT_SWIZZLE_R,
|
|
VK_COMPONENT_SWIZZLE_R,
|
|
VK_COMPONENT_SWIZZLE_R,
|
|
VK_COMPONENT_SWIZZLE_ONE
|
|
};
|
|
break;
|
|
}
|
|
|
|
case PixelFormat::LA8:
|
|
{
|
|
createImageView.format = VK_FORMAT_R8G8_UNORM;
|
|
createImageView.components = {
|
|
VK_COMPONENT_SWIZZLE_R,
|
|
VK_COMPONENT_SWIZZLE_R,
|
|
VK_COMPONENT_SWIZZLE_R,
|
|
VK_COMPONENT_SWIZZLE_G
|
|
};
|
|
break;
|
|
}
|
|
|
|
default:
|
|
throw std::runtime_error("Unsupported pixel format " + std::string(PixelFormatInfo::GetName(pixelFormat)));
|
|
}
|
|
}
|
|
}
|
|
|
|
// vma includes vulkan.h which includes system headers
|
|
#if defined(NAZARA_PLATFORM_WINDOWS)
|
|
#include <Nazara/Core/AntiWindows.hpp>
|
|
#elif defined(NAZARA_PLATFORM_LINUX)
|
|
#include <Nazara/Core/AntiX11.hpp>
|
|
#endif
|