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NazaraEngine/include/Nazara/Utility/Sequence.hpp
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00

30 lines
601 B
C++

// Copyright (C) 2014 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_SEQUENCE_HPP
#define NAZARA_SEQUENCE_HPP
#include <Nazara/Core/String.hpp>
#include <Nazara/Math/Quaternion.hpp>
#include <Nazara/Math/Vector3.hpp>
struct NzSequence
{
NzString name;
unsigned int firstFrame;
unsigned int frameCount;
unsigned int frameRate;
};
struct NzSequenceJoint
{
NzQuaternionf rotation;
NzVector3f position;
NzVector3f scale;
};
#endif // NAZARA_SEQUENCE_HPP