NazaraEngine/include/Nazara/Network/TcpServer.inl

57 lines
1.2 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <utility>
#include <Nazara/Network/Debug.hpp>
namespace Nz
{
inline TcpServer::TcpServer() :
AbstractSocket(SocketType_TCP)
{
}
inline TcpServer::TcpServer(TcpServer&& tcpServer) :
AbstractSocket(std::move(tcpServer)),
m_boundAddress(std::move(tcpServer.m_boundAddress))
{
}
inline IpAddress TcpServer::GetBoundAddress() const
{
return m_boundAddress;
}
inline UInt16 TcpServer::GetBoundPort() const
{
return m_boundAddress.GetPort();
}
inline SocketState TcpServer::Listen(NetProtocol protocol, UInt16 port, unsigned int queueSize)
{
NazaraAssert(protocol != NetProtocol_Any, "Any protocol not supported for Listen"); //< TODO
IpAddress any;
switch (protocol)
{
case NetProtocol_Any:
NazaraInternalError("Invalid protocol Any at this point");
return SocketState_NotConnected;
case NetProtocol_IPv4:
any = IpAddress::AnyIpV4;
break;
case NetProtocol_IPv6:
any = IpAddress::AnyIpV6;
break;
}
any.SetPort(port);
return Listen(any, queueSize);
}
}
#include <Nazara/Network/DebugOff.hpp>