NazaraEngine/src/Nazara/Graphics/AbstractRenderQueue.cpp

36 lines
823 B
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/AbstractRenderQueue.hpp>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
AbstractRenderQueue::~AbstractRenderQueue() = default;
void AbstractRenderQueue::AddDirectionalLight(const DirectionalLight& light)
{
directionalLights.push_back(light);
}
void AbstractRenderQueue::AddPointLight(const PointLight& light)
{
pointLights.push_back(light);
}
void AbstractRenderQueue::AddSpotLight(const SpotLight& light)
{
spotLights.push_back(light);
}
void AbstractRenderQueue::Clear(bool fully)
{
NazaraUnused(fully);
directionalLights.clear();
pointLights.clear();
spotLights.clear();
}
}