NazaraEngine/include/Nazara/Renderer/GpuQuery.hpp

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C++

// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_GPUQUERY_HPP
#define NAZARA_GPUQUERY_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/Enums.hpp>
namespace Nz
{
class NAZARA_RENDERER_API GpuQuery
{
public:
GpuQuery();
GpuQuery(const GpuQuery&) = delete;
GpuQuery(GpuQuery&&) = delete; ///TODO
~GpuQuery();
void Begin(GpuQueryMode mode);
void End();
unsigned int GetResult() const;
bool IsResultAvailable() const;
// Fonctions OpenGL
unsigned int GetOpenGLID() const;
GpuQuery& operator=(const GpuQuery&) = delete;
GpuQuery& operator=(GpuQuery&&) = delete; ///TODO
static bool IsModeSupported(GpuQueryMode mode);
static bool IsSupported();
private:
GpuQueryMode m_mode;
unsigned int m_id;
};
}
#endif // NAZARA_GPUQUERY_HPP