NazaraEngine/src/Nazara/Audio/Music.cpp

274 lines
5.1 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Audio module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Audio/Music.hpp>
#include <Nazara/Audio/Audio.hpp>
#include <Nazara/Audio/OpenAL.hpp>
#include <Nazara/Audio/SoundStream.hpp>
#include <Nazara/Core/Thread.hpp>
#include <vector>
#include <Nazara/Audio/Debug.hpp>
bool NzMusicParams::IsValid() const
{
return true;
}
struct NzMusicImpl
{
ALenum audioFormat;
std::vector<nzInt16> chunkSamples;
NzSoundStream* stream;
NzThread thread;
bool loop = false;
bool streaming = false;
bool paused = false;
unsigned int sampleRate;
};
NzMusic::~NzMusic()
{
Destroy();
}
bool NzMusic::Create(NzSoundStream* soundStream)
{
Destroy();
#if NAZARA_AUDIO_SAFE
if (!soundStream)
{
NazaraError("Sound stream must be valid");
return false;
}
#endif
nzAudioFormat format = soundStream->GetFormat();
m_impl = new NzMusicImpl;
m_impl->sampleRate = soundStream->GetSampleRate();
m_impl->audioFormat = NzOpenAL::AudioFormat[format];
m_impl->chunkSamples.resize(format * m_impl->sampleRate); // Une seconde de samples
m_impl->stream = soundStream;
return true;
}
void NzMusic::Destroy()
{
if (m_impl)
{
Stop();
delete m_impl->stream;
delete m_impl;
m_impl = nullptr;
}
}
void NzMusic::EnableLooping(bool loop)
{
#if NAZARA_AUDIO_SAFE
if (!m_impl)
{
NazaraError("Music not created");
return;
}
#endif
m_impl->loop = loop;
}
nzUInt32 NzMusic::GetDuration() const
{
#if NAZARA_AUDIO_SAFE
if (!m_impl)
{
NazaraError("Music not created");
return 0;
}
#endif
return m_impl->stream->GetDuration();
}
nzUInt32 NzMusic::GetPlayingOffset() const
{
#if NAZARA_AUDIO_SAFE
if (!m_impl)
{
NazaraError("Music not created");
return 0;
}
#endif
return 0;
}
nzSoundStatus NzMusic::GetStatus() const
{
#if NAZARA_AUDIO_SAFE
if (!m_impl)
{
NazaraError("Music not created");
return nzSoundStatus_Stopped;
}
#endif
nzSoundStatus status = GetInternalStatus();
if (m_impl->streaming && status == nzSoundStatus_Stopped)
status = nzSoundStatus_Playing;
return status;
}
bool NzMusic::IsLooping() const
{
#if NAZARA_AUDIO_SAFE
if (!m_impl)
{
NazaraError("Music not created");
return false;
}
#endif
return m_impl->loop;
}
bool NzMusic::OpenFromFile(const NzString& filePath, const NzMusicParams& params)
{
return NzMusicLoader::LoadFromFile(this, filePath, params);
}
bool NzMusic::OpenFromMemory(const void* data, std::size_t size, const NzMusicParams& params)
{
return NzMusicLoader::LoadFromMemory(this, data, size, params);
}
bool NzMusic::OpenFromStream(NzInputStream& stream, const NzMusicParams& params)
{
return NzMusicLoader::LoadFromStream(this, stream, params);
}
void NzMusic::Pause()
{
alSourcePause(m_source);
}
void NzMusic::Play()
{
#if NAZARA_AUDIO_SAFE
if (!m_impl)
{
NazaraError("Music not created");
return;
}
#endif
if (m_impl->streaming)
{
if (GetStatus() != nzSoundStatus_Playing)
alSourcePlay(m_source);
return;
}
m_impl->stream->Seek(0);
m_impl->streaming = true;
m_impl->thread = NzThread(&NzMusic::MusicThread, this);
return;
}
void NzMusic::Stop()
{
#if NAZARA_AUDIO_SAFE
if (!m_impl)
{
NazaraError("Music not created");
return;
}
#endif
if (m_impl->streaming)
{
m_impl->streaming = false;
m_impl->thread.Join();
}
}
bool NzMusic::FillBuffer(unsigned int buffer)
{
unsigned int sampleCount = m_impl->chunkSamples.size();
unsigned int sampleRead = 0;
for (;;)
{
sampleRead += m_impl->stream->Read(&m_impl->chunkSamples[sampleRead], sampleCount-sampleRead);
if (sampleRead != sampleCount && m_impl->loop)
m_impl->stream->Seek(0);
else
break;
}
if (sampleRead > 0)
alBufferData(buffer, m_impl->audioFormat, &m_impl->chunkSamples[0], sampleRead*sizeof(nzInt16), m_impl->sampleRate);
return sampleRead != sampleCount; // Fin du fichier (N'arrive pas en cas de loop)
}
void NzMusic::MusicThread()
{
ALuint buffers[NAZARA_AUDIO_STREAMEDBUFFERCOUNT];
alGenBuffers(NAZARA_AUDIO_STREAMEDBUFFERCOUNT, buffers);
for (unsigned int i = 0; i < NAZARA_AUDIO_STREAMEDBUFFERCOUNT; ++i)
{
bool eof = FillBuffer(buffers[i]);
alSourceQueueBuffers(m_source, 1, &buffers[i]);
if (eof)
break; // Nous avons fini, nous ne continuons pas
}
alSourcePlay(m_source);
while (m_impl->streaming)
{
nzSoundStatus status = GetInternalStatus();
if (status == nzSoundStatus_Stopped)
{
m_impl->streaming = false;
break;
}
ALint processedCount = 0;
alGetSourcei(m_source, AL_BUFFERS_PROCESSED, &processedCount);
ALuint buffer;
while (processedCount--)
{
alSourceUnqueueBuffers(m_source, 1, &buffer);
if (!FillBuffer(buffer)) // Fin du fichier ?
alSourceQueueBuffers(m_source, 1, &buffer);
}
NzThread::Sleep(50);
}
alSourceStop(m_source);
ALint queuedBufferCount;
alGetSourcei(m_source, AL_BUFFERS_QUEUED, &queuedBufferCount);
ALuint buffer;
for (ALint i = 0; i < queuedBufferCount; ++i)
alSourceUnqueueBuffers(m_source, 1, &buffer);
alDeleteBuffers(NAZARA_AUDIO_STREAMEDBUFFERCOUNT, buffers);
}
NzMusicLoader::LoaderList NzMusic::s_loaders;