Files
NazaraEngine/src/Nazara/Physics/Geom.cpp
Lynix f7d6107ec7 Physics/Geom: CompoundGeom can now include other CompounedGeom pieces
Former-commit-id: 8e421be85985bfb86ee7f6fd24569e36afdb34b4
2015-04-19 18:11:04 +02:00

323 lines
8.7 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Physics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Physics/Geom.hpp>
#include <Nazara/Physics/PhysWorld.hpp>
#include <Newton/Newton.h>
#include <memory>
#include <Nazara/Physics/Debug.hpp>
namespace
{
NzPhysGeom* CreateGeomFromPrimitive(NzPhysWorld* physWorld, const NzPrimitive& primitive)
{
switch (primitive.type)
{
case nzPrimitiveType_Box:
return NzBoxGeom::New(physWorld, primitive.box.lengths, primitive.matrix);
case nzPrimitiveType_Cone:
return NzConeGeom::New(physWorld, primitive.cone.length, primitive.cone.radius, primitive.matrix);
case nzPrimitiveType_Plane:
return NzBoxGeom::New(physWorld, NzVector3f(primitive.plane.size.x, 0.01f, primitive.plane.size.y), primitive.matrix);
///TODO: PlaneGeom?
case nzPrimitiveType_Sphere:
return NzSphereGeom::New(physWorld, primitive.sphere.size, primitive.matrix.GetTranslation());
}
NazaraError("Primitive type not handled (0x" + NzString::Number(primitive.type, 16) + ')');
return nullptr;
}
}
NzPhysGeom::NzPhysGeom(NzPhysWorld* physWorld) :
m_world(physWorld)
{
}
NzPhysGeom::~NzPhysGeom()
{
NewtonDestroyCollision(m_collision);
}
NzBoxf NzPhysGeom::ComputeAABB(const NzVector3f& translation, const NzQuaternionf& rotation, const NzVector3f& scale) const
{
NzVector3f min, max;
NewtonCollisionCalculateAABB(m_collision, NzMatrix4f::Transform(translation, rotation), min, max);
// Et on applique le scale à la fin
return NzBoxf(scale*min, scale*max);
}
NzBoxf NzPhysGeom::ComputeAABB(const NzMatrix4f& offsetMatrix) const
{
NzVector3f min, max;
NewtonCollisionCalculateAABB(m_collision, offsetMatrix, min, max);
return NzBoxf(min, max);
}
void NzPhysGeom::ComputeInertialMatrix(NzVector3f* inertia, NzVector3f* center) const
{
float inertiaMatrix[3];
float origin[3];
NewtonConvexCollisionCalculateInertialMatrix(m_collision, inertiaMatrix, origin);
if (inertia)
inertia->Set(inertiaMatrix);
if (center)
center->Set(origin);
}
float NzPhysGeom::ComputeVolume() const
{
return NewtonConvexCollisionCalculateVolume(m_collision);
}
NewtonCollision* NzPhysGeom::GetHandle() const
{
return m_collision;
}
NzPhysWorld* NzPhysGeom::GetWorld() const
{
return m_world;
}
NzPhysGeomRef NzPhysGeom::Build(NzPhysWorld* physWorld, const NzPrimitiveList& list)
{
unsigned int primitiveCount = list.GetSize();
#if NAZARA_PHYSICS_SAFE
if (primitiveCount == 0)
{
NazaraError("PrimitiveList must have at least one primitive");
return nullptr;
}
#endif
if (primitiveCount > 1)
{
std::vector<NzPhysGeom*> geoms(primitiveCount);
for (unsigned int i = 0; i < primitiveCount; ++i)
geoms[i] = CreateGeomFromPrimitive(physWorld, list.GetPrimitive(i));
return NzCompoundGeom::New(physWorld, &geoms[0], primitiveCount);
}
else
return CreateGeomFromPrimitive(physWorld, list.GetPrimitive(0));
}
NzPhysGeomLibrary::LibraryMap NzPhysGeom::s_library;
/********************************** BoxGeom **********************************/
NzBoxGeom::NzBoxGeom(NzPhysWorld* physWorld, const NzVector3f& lengths, const NzMatrix4f& transformMatrix) :
NzPhysGeom(physWorld),
m_lengths(lengths)
{
m_collision = NewtonCreateBox(physWorld->GetHandle(), lengths.x, lengths.y, lengths.z, 0, transformMatrix);
}
NzBoxGeom::NzBoxGeom(NzPhysWorld* physWorld, const NzVector3f& lengths, const NzVector3f& translation, const NzQuaternionf& rotation) :
NzBoxGeom(physWorld, lengths, NzMatrix4f::Transform(translation, rotation))
{
}
NzVector3f NzBoxGeom::GetLengths() const
{
return m_lengths;
}
nzGeomType NzBoxGeom::GetType() const
{
return nzGeomType_Box;
}
/******************************** CapsuleGeom ********************************/
NzCapsuleGeom::NzCapsuleGeom(NzPhysWorld* physWorld, float length, float radius, const NzMatrix4f& transformMatrix) :
NzPhysGeom(physWorld),
m_length(length),
m_radius(radius)
{
m_collision = NewtonCreateCapsule(physWorld->GetHandle(), radius, length, 0, transformMatrix);
}
NzCapsuleGeom::NzCapsuleGeom(NzPhysWorld* physWorld, float length, float radius, const NzVector3f& translation, const NzQuaternionf& rotation) :
NzCapsuleGeom(physWorld, length, radius, NzMatrix4f::Transform(translation, rotation))
{
}
float NzCapsuleGeom::GetLength() const
{
return m_length;
}
float NzCapsuleGeom::GetRadius() const
{
return m_radius;
}
nzGeomType NzCapsuleGeom::GetType() const
{
return nzGeomType_Capsule;
}
/******************************* CompoundGeom ********************************/
NzCompoundGeom::NzCompoundGeom(NzPhysWorld* physWorld, NzPhysGeom** geoms, unsigned int geomCount) :
NzPhysGeom(physWorld)
{
m_collision = NewtonCreateCompoundCollision(physWorld->GetHandle(), 0);
NewtonCompoundCollisionBeginAddRemove(m_collision);
m_geoms.reserve(geomCount);
for (unsigned int i = 0; i < geomCount; ++i)
{
if (geoms[i]->GetType() == nzGeomType_Compound)
{
NzCompoundGeom* compoundGeom = static_cast<NzCompoundGeom*>(geoms[i]);
for (const NzPhysGeomRef& geom : compoundGeom->GetGeoms())
NewtonCompoundCollisionAddSubCollision(m_collision, geom->GetHandle());
}
else
NewtonCompoundCollisionAddSubCollision(m_collision, geoms[i]->GetHandle());
m_geoms.emplace_back(geoms[i]);
}
NewtonCompoundCollisionEndAddRemove(m_collision);
}
const std::vector<NzPhysGeomRef>& NzCompoundGeom::GetGeoms() const
{
return m_geoms;
}
nzGeomType NzCompoundGeom::GetType() const
{
return nzGeomType_Compound;
}
/********************************* ConeGeom **********************************/
NzConeGeom::NzConeGeom(NzPhysWorld* physWorld, float length, float radius, const NzMatrix4f& transformMatrix) :
NzPhysGeom(physWorld),
m_length(length),
m_radius(radius)
{
m_collision = NewtonCreateCone(physWorld->GetHandle(), radius, length, 0, transformMatrix);
}
NzConeGeom::NzConeGeom(NzPhysWorld* physWorld, float length, float radius, const NzVector3f& translation, const NzQuaternionf& rotation) :
NzConeGeom(physWorld, length, radius, NzMatrix4f::Transform(translation, rotation))
{
}
float NzConeGeom::GetLength() const
{
return m_length;
}
float NzConeGeom::GetRadius() const
{
return m_radius;
}
nzGeomType NzConeGeom::GetType() const
{
return nzGeomType_Cone;
}
/****************************** ConvexHullGeom *******************************/
NzConvexHullGeom::NzConvexHullGeom(NzPhysWorld* physWorld, const void* vertices, unsigned int vertexCount, unsigned int stride, float tolerance, const NzMatrix4f& transformMatrix) :
NzPhysGeom(physWorld)
{
m_collision = NewtonCreateConvexHull(physWorld->GetHandle(), vertexCount, reinterpret_cast<const float*>(vertices), stride, tolerance, 0, transformMatrix);
}
NzConvexHullGeom::NzConvexHullGeom(NzPhysWorld* physWorld, const void* vertices, unsigned int vertexCount, unsigned int stride, float tolerance, const NzVector3f& translation, const NzQuaternionf& rotation) :
NzConvexHullGeom(physWorld, vertices, vertexCount, stride, tolerance, NzMatrix4f::Transform(translation, rotation))
{
}
nzGeomType NzConvexHullGeom::GetType() const
{
return nzGeomType_Compound;
}
/******************************* CylinderGeom ********************************/
NzCylinderGeom::NzCylinderGeom(NzPhysWorld* physWorld, float length, float radius, const NzMatrix4f& transformMatrix) :
NzPhysGeom(physWorld),
m_length(length),
m_radius(radius)
{
m_collision = NewtonCreateCylinder(physWorld->GetHandle(), radius, length, 0, transformMatrix);
}
NzCylinderGeom::NzCylinderGeom(NzPhysWorld* physWorld, float length, float radius, const NzVector3f& translation, const NzQuaternionf& rotation) :
NzCylinderGeom(physWorld, length, radius, NzMatrix4f::Transform(translation, rotation))
{
}
float NzCylinderGeom::GetLength() const
{
return m_length;
}
float NzCylinderGeom::GetRadius() const
{
return m_radius;
}
nzGeomType NzCylinderGeom::GetType() const
{
return nzGeomType_Cylinder;
}
/********************************* NullGeom **********************************/
NzNullGeom::NzNullGeom(NzPhysWorld* physWorld) :
NzPhysGeom(physWorld)
{
m_collision = NewtonCreateNull(physWorld->GetHandle());
}
nzGeomType NzNullGeom::GetType() const
{
return nzGeomType_Null;
}
/******************************** SphereGeom *********************************/
NzSphereGeom::NzSphereGeom(NzPhysWorld* physWorld, float radius, const NzMatrix4f& transformMatrix) :
NzPhysGeom(physWorld),
m_radius(radius)
{
m_collision = NewtonCreateSphere(physWorld->GetHandle(), radius, 0, transformMatrix);
}
NzSphereGeom::NzSphereGeom(NzPhysWorld* physWorld, float radius, const NzVector3f& translation, const NzQuaternionf& rotation) :
NzSphereGeom(physWorld, radius, NzMatrix4f::Transform(translation, rotation))
{
}
NzVector3f NzSphereGeom::GetRadius() const
{
return m_radius;
}
nzGeomType NzSphereGeom::GetType() const
{
return nzGeomType_Sphere;
}