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NazaraEngine/include/Nazara/VulkanRenderer/VkDescriptorPool.inl
Lynix bdedd05032 Add new Renderer architecture (far from complete)
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2016-08-23 12:52:34 +02:00

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C++

// Copyright (C) 2016 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/VulkanRenderer/VkDescriptorPool.hpp>
#include <Nazara/VulkanRenderer/Debug.hpp>
namespace Nz
{
namespace Vk
{
inline bool DescriptorPool::Create(const DeviceHandle& device, UInt32 maxSets, const VkDescriptorPoolSize& poolSize, VkDescriptorPoolCreateFlags flags, const VkAllocationCallbacks* allocator)
{
VkDescriptorPoolCreateInfo createInfo =
{
VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, // VkStructureType sType;
nullptr, // const void* pNext;
flags, // VkDescriptorPoolCreateFlags flags;
maxSets, // uint32_t maxSets;
1U, // uint32_t poolSizeCount;
&poolSize // const VkDescriptorPoolSize* pPoolSizes;
};
return Create(device, createInfo, allocator);
}
inline bool DescriptorPool::Create(const DeviceHandle& device, UInt32 maxSets, UInt32 poolSizeCount, const VkDescriptorPoolSize* poolSize, VkDescriptorPoolCreateFlags flags, const VkAllocationCallbacks* allocator)
{
VkDescriptorPoolCreateInfo createInfo =
{
VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, // VkStructureType sType;
nullptr, // const void* pNext;
flags, // VkDescriptorPoolCreateFlags flags;
maxSets, // uint32_t maxSets;
poolSizeCount, // uint32_t poolSizeCount;
poolSize // const VkDescriptorPoolSize* pPoolSizes;
};
return Create(device, createInfo, allocator);
}
inline VkResult DescriptorPool::CreateHelper(const DeviceHandle& device, const VkDescriptorPoolCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkDescriptorPool* handle)
{
return device->vkCreateDescriptorPool(*device, createInfo, allocator, handle);
}
inline void DescriptorPool::DestroyHelper(const DeviceHandle& device, VkDescriptorPool handle, const VkAllocationCallbacks* allocator)
{
return device->vkDestroyDescriptorPool(*device, handle, allocator);
}
}
}
#include <Nazara/VulkanRenderer/DebugOff.hpp>