NazaraEngine/include/Nazara/OpenGLRenderer/Wrapper/Win32/Win32Helper.hpp

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// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - OpenGL renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_WRAPPER_WIN32_WIN32HELPER_HPP
#define NAZARA_OPENGLRENDERER_WRAPPER_WIN32_WIN32HELPER_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <memory>
#include <type_traits>
#include <Windows.h>
namespace Nz::GL
{
struct WindowDeleter
{
void operator()(HWND handle) const
{
DestroyWindow(handle);
}
};
using HWNDHandle = std::unique_ptr<std::remove_pointer_t<HWND>, WindowDeleter>;
}
#endif // NAZARA_OPENGLRENDERER_WRAPPER_WIN32_WIN32HELPER_HPP