NazaraEngine/include/Nazara/Graphics/FrameGraph.inl

46 lines
1.2 KiB
C++

// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/FrameGraph.hpp>
#include <cassert>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
inline std::size_t FrameGraph::AddAttachment(FramePassAttachment attachment)
{
std::size_t id = m_attachments.size();
m_attachments.emplace_back(std::move(attachment));
return id;
}
inline std::size_t FrameGraph::AddAttachmentProxy(std::string name, std::size_t attachmentId)
{
assert(attachmentId < m_attachments.size());
assert(std::holds_alternative<FramePassAttachment>(m_attachments[attachmentId]));
std::size_t id = m_attachments.size();
m_attachments.emplace_back(AttachmentProxy {
attachmentId,
std::move(name)
});
return id;
}
inline void FrameGraph::AddBackbufferOutput(std::size_t backbufferOutput)
{
m_backbufferOutputs.push_back(backbufferOutput);
}
inline FramePass& FrameGraph::AddPass(std::string name)
{
std::size_t id = m_framePasses.size();
return m_framePasses.emplace_back(*this, id, std::move(name));
}
}
#include <Nazara/Graphics/DebugOff.hpp>