50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_GRAPHICS_RENDERQUEUE_HPP
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#define NAZARA_GRAPHICS_RENDERQUEUE_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <vector>
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namespace Nz
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{
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template<typename RenderData>
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class RenderQueue
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{
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public:
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using const_iterator = const RenderData*;
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using size_type = std::size_t;
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RenderQueue() = default;
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RenderQueue(const RenderQueue&) = default;
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RenderQueue(RenderQueue&&) noexcept = default;
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~RenderQueue() = default;
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void Clear();
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void Insert(RenderData&& data);
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template<typename IndexFunc> void Sort(IndexFunc&& func);
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// STL API
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inline const_iterator begin() const;
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inline bool empty() const;
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inline const_iterator end() const;
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inline size_type size() const;
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RenderQueue& operator=(const RenderQueue&) = default;
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RenderQueue& operator=(RenderQueue&&) noexcept = default;
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private:
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std::vector<RenderData> m_data;
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};
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}
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#include <Nazara/Graphics/RenderQueue.inl>
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#endif // NAZARA_GRAPHICS_RENDERQUEUE_HPP
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