NazaraEngine/include/Nazara/Graphics/SubmeshRenderer.hpp

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C++

// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_GRAPHICS_SUBMESHRENDERER_HPP
#define NAZARA_GRAPHICS_SUBMESHRENDERER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Graphics/ElementRenderer.hpp>
#include <Nazara/Math/Rect.hpp>
#include <Nazara/Renderer/ShaderBinding.hpp>
namespace Nz
{
class RenderPipeline;
class RenderSubmesh;
class ShaderBinding;
class NAZARA_GRAPHICS_API SubmeshRenderer : public ElementRenderer
{
public:
SubmeshRenderer() = default;
~SubmeshRenderer() = default;
std::unique_ptr<ElementRendererData> InstanciateData() override;
void Prepare(const ViewerInstance& viewerInstance, ElementRendererData& rendererData, RenderFrame& currentFrame, std::size_t elementCount, const Pointer<const RenderElement>* elements, const RenderStates* renderStates) override;
void Render(const ViewerInstance& viewerInstance, ElementRendererData& rendererData, CommandBufferBuilder& commandBuffer, std::size_t elementCount, const Pointer<const RenderElement>* elements) override;
void Reset(ElementRendererData& rendererData, RenderFrame& currentFrame) override;
private:
std::vector<ShaderBinding::Binding> m_bindingCache;
};
struct SubmeshRendererData : public ElementRendererData
{
struct DrawCall
{
const RenderBuffer* indexBuffer;
const RenderBuffer* vertexBuffer;
const RenderPipeline* renderPipeline;
const ShaderBinding* shaderBinding;
std::size_t firstIndex;
std::size_t indexCount;
IndexType indexType;
Recti scissorBox;
};
struct DrawCallIndices
{
std::size_t start;
std::size_t count;
};
std::unordered_map<const RenderSubmesh*, DrawCallIndices> drawCallPerElement;
std::vector<DrawCall> drawCalls;
std::vector<ShaderBindingPtr> shaderBindings;
};
}
#include <Nazara/Graphics/SubmeshRenderer.inl>
#endif // NAZARA_GRAPHICS_SUBMESHRENDERER_HPP