109 lines
3.1 KiB
C++
109 lines
3.1 KiB
C++
// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan Renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKANRENDERER_VKDEVICE_HPP
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#define NAZARA_VULKANRENDERER_VKDEVICE_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/VulkanRenderer/Config.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/Loader.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/PhysicalDevice.hpp>
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#include <vulkan/vulkan.h>
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#include <memory>
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#include <unordered_set>
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namespace Nz
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{
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namespace Vk
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{
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class Instance;
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class Queue;
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class NAZARA_VULKANRENDERER_API Device : public std::enable_shared_from_this<Device>
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{
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public:
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struct QueueFamilyInfo;
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struct QueueInfo;
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using QueueList = std::vector<QueueInfo>;
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Device(Instance& instance);
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Device(const Device&) = delete;
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Device(Device&&) = delete;
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~Device();
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bool Create(const Vk::PhysicalDevice& deviceInfo, const VkDeviceCreateInfo& createInfo, const VkAllocationCallbacks* allocator = nullptr);
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inline void Destroy();
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inline const std::vector<QueueFamilyInfo>& GetEnabledQueues() const;
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inline const QueueList& GetEnabledQueues(UInt32 familyQueue) const;
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Queue GetQueue(UInt32 queueFamilyIndex, UInt32 queueIndex);
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inline Instance& GetInstance();
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inline const Instance& GetInstance() const;
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inline VkResult GetLastErrorCode() const;
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inline VkPhysicalDevice GetPhysicalDevice() const;
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inline const Vk::PhysicalDevice& GetPhysicalDeviceInfo() const;
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inline bool IsExtensionLoaded(const std::string& extensionName);
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inline bool IsLayerLoaded(const std::string& layerName);
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inline bool WaitForIdle();
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Device& operator=(const Device&) = delete;
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Device& operator=(Device&&) = delete;
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inline operator VkDevice();
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// Vulkan functions
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#define NAZARA_VULKANRENDERER_DEVICE_EXT_BEGIN(ext)
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#define NAZARA_VULKANRENDERER_DEVICE_EXT_END()
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#define NAZARA_VULKANRENDERER_DEVICE_FUNCTION(func) PFN_##func func = nullptr;
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#include <Nazara/VulkanRenderer/Wrapper/DeviceFunctions.hpp>
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#undef NAZARA_VULKANRENDERER_DEVICE_EXT_BEGIN
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#undef NAZARA_VULKANRENDERER_DEVICE_EXT_END
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#undef NAZARA_VULKANRENDERER_DEVICE_FUNCTION
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struct QueueInfo
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{
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QueueFamilyInfo* familyInfo;
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VkQueue queue;
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float priority;
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};
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struct QueueFamilyInfo
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{
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QueueList queues;
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VkExtent3D minImageTransferGranularity;
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VkQueueFlags flags;
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UInt32 familyIndex;
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UInt32 timestampValidBits;
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};
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private:
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void WaitAndDestroyDevice();
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void ResetPointers();
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inline PFN_vkVoidFunction GetProcAddr(const char* name);
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Instance& m_instance;
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const Vk::PhysicalDevice* m_physicalDevice;
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VkAllocationCallbacks m_allocator;
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VkDevice m_device;
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VkResult m_lastErrorCode;
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std::unordered_set<std::string> m_loadedExtensions;
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std::unordered_set<std::string> m_loadedLayers;
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std::vector<QueueFamilyInfo> m_enabledQueuesInfos;
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std::vector<const QueueList*> m_queuesByFamily;
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};
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}
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}
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#include <Nazara/VulkanRenderer/Wrapper/Device.inl>
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#endif // NAZARA_VULKANRENDERER_VKDEVICE_HPP
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