NazaraEngine/SDK/include/NDK/Components/ParticleEmitterComponent.hpp

45 lines
1.3 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#pragma once
#ifndef NDK_SERVER
#ifndef NDK_COMPONENTS_PARTICLEEMITTERCOMPONENT_HPP
#define NDK_COMPONENTS_PARTICLEEMITTERCOMPONENT_HPP
#include <Nazara/Graphics/ParticleEmitter.hpp>
#include <NDK/Component.hpp>
namespace Ndk
{
class NDK_API ParticleEmitterComponent : public Component<ParticleEmitterComponent>, public Nz::ParticleEmitter
{
public:
using SetupFunc = std::function<void(const EntityHandle& /*entity*/, Nz::ParticleMapper& /*mapper*/, unsigned int /*count*/)>;
ParticleEmitterComponent(Nz::ParticleGroup* group);
ParticleEmitterComponent(const ParticleEmitterComponent& emitter);
~ParticleEmitterComponent();
inline bool IsActive() const;
void SetActive(bool active = true);
void SetGroup(Nz::ParticleGroup* group);
inline void SetSetupFunc(SetupFunc func);
static ComponentIndex componentIndex;
private:
void SetupParticles(Nz::ParticleMapper& mapper, unsigned int count) const override;
SetupFunc m_setupFunc;
Nz::ParticleGroup* m_particleGroup;
bool m_isActive;
};
}
#include <NDK/Components/ParticleEmitterComponent.inl>
#endif // NDK_COMPONENTS_PARTICLEEMITTERCOMPONENT_HPP
#endif // NDK_SERVER