NazaraEngine/include/Nazara/Core/ByteArrayPool.inl

44 lines
1.1 KiB
C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/Debug.hpp>
namespace Nz
{
namespace Detail
{
inline bool SortByteArrayByCapacity(const ByteArray& byteArray, std::size_t refCapacity)
{
return refCapacity > byteArray.GetCapacity();
}
}
inline void ByteArrayPool::Clear()
{
m_byteArrays.clear();
}
inline ByteArray ByteArrayPool::GetByteArray(std::size_t capacity)
{
ByteArray ret;
auto it = std::lower_bound(m_byteArrays.begin(), m_byteArrays.end(), capacity, Detail::SortByteArrayByCapacity);
if (it != m_byteArrays.end())
{
ret = std::move(*it);
m_byteArrays.erase(it);
}
return ret;
}
inline void ByteArrayPool::ReturnByteArray(ByteArray byteArray)
{
auto it = std::lower_bound(m_byteArrays.begin(), m_byteArrays.end(), byteArray.GetCapacity(), Detail::SortByteArrayByCapacity);
m_byteArrays.emplace(it, std::move(byteArray));
}
}
#include <Nazara/Core/DebugOff.hpp>