NazaraEngine/include/Nazara/Core/StateMachine.hpp

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1.8 KiB
C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_CORE_STATEMACHINE_HPP
#define NAZARA_CORE_STATEMACHINE_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Core/State.hpp>
#include <Nazara/Core/Time.hpp>
#include <memory>
#include <vector>
namespace Nz
{
class StateMachine
{
public:
inline StateMachine(std::shared_ptr<State> initialState = {});
StateMachine(const StateMachine&) = delete;
StateMachine(StateMachine&&) = default;
inline ~StateMachine();
inline void ChangeState(std::shared_ptr<State> state);
inline void Disable(std::shared_ptr<State> state);
inline void Enable(std::shared_ptr<State> state);
inline bool IsStateEnabled(const State* state) const;
inline bool IsTopState(const State* state) const;
inline void PopState();
inline void PopStatesUntil(std::shared_ptr<State> state);
inline void PushState(std::shared_ptr<State> state, bool enabled = true);
inline void ResetState(std::shared_ptr<State> state);
inline bool Update(Time elapsedTime);
StateMachine& operator=(StateMachine&& fsm) = default;
StateMachine& operator=(const StateMachine&) = delete;
private:
enum class TransitionType
{
Disable,
Enable,
Pop,
PopUntil,
Push,
PushDisabled,
};
struct StateInfo
{
std::shared_ptr<State> state;
bool enabled;
};
struct StateTransition
{
std::shared_ptr<State> state;
TransitionType type;
};
std::vector<StateInfo> m_states;
std::vector<StateTransition> m_transitions;
};
}
#include <Nazara/Core/StateMachine.inl>
#endif // NAZARA_CORE_STATEMACHINE_HPP