Files
NazaraEngine/src/Nazara/ChipmunkPhysics2D/ChipmunkHelper.inl
2024-01-02 12:02:14 +01:00

21 lines
535 B
C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/ChipmunkPhysics2D/Debug.hpp>
namespace Nz
{
inline Vector2f FromChipmunk(const cpVect& vect)
{
return { float(vect.x), float(vect.y) };
}
inline cpVect ToChipmunk(const Vector2f& vec)
{
return cpv(cpFloat(vec.x), cpFloat(vec.y));
}
}
#include <Nazara/ChipmunkPhysics2D/DebugOff.hpp>