37 lines
926 B
C
37 lines
926 B
C
/* Copyright (c) <2003-2019> <Newton Game Dynamics>
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely
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*/
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#ifndef __STDAFXMATH_H__
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#define __STDAFXMATH_H__
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#ifdef _MSC_VER
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#endif
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#include <windows.h>
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#include <crtdbg.h>
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#endif
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#if ( defined (__MINGW32__) || defined (__MINGW64__) )
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#include <crtdbg.h>
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#endif
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#include <stdio.h>
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#include <assert.h>
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#endif
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