56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
// Copyright (C) 2014 Jérôme Leclercq
|
|
// This file is part of the "Nazara Engine - Graphics module"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#pragma once
|
|
|
|
#ifndef NAZARA_SPRITE_HPP
|
|
#define NAZARA_SPRITE_HPP
|
|
|
|
#include <Nazara/Prerequesites.hpp>
|
|
#include <Nazara/Graphics/Material.hpp>
|
|
#include <Nazara/Graphics/SceneNode.hpp>
|
|
|
|
class NAZARA_API NzSprite : public NzSceneNode
|
|
{
|
|
public:
|
|
NzSprite();
|
|
NzSprite(NzTexture* texture);
|
|
NzSprite(const NzSprite& sprite);
|
|
NzSprite(NzSprite&& sprite);
|
|
~NzSprite();
|
|
|
|
void AddToRenderQueue(NzAbstractRenderQueue* renderQueue) const override;
|
|
|
|
const NzBoundingVolumef& GetBoundingVolume() const override;
|
|
const NzColor& GetColor() const;
|
|
NzMaterial* GetMaterial() const;
|
|
nzSceneNodeType GetSceneNodeType() const override;
|
|
const NzVector2f& GetSize() const;
|
|
const NzRectf& GetTextureCoords() const;
|
|
|
|
bool IsDrawable() const;
|
|
|
|
void SetColor(const NzColor& color);
|
|
void SetMaterial(NzMaterial* material, bool resizeSprite = true);
|
|
void SetSize(const NzVector2f& size);
|
|
void SetTexture(NzTexture* texture, bool resizeSprite = true);
|
|
void SetTextureCoords(const NzRectf& coords);
|
|
void SetTextureRect(const NzRectui& rect);
|
|
|
|
private:
|
|
void InvalidateNode() override;
|
|
void Register() override;
|
|
void Unregister() override;
|
|
void UpdateBoundingVolume() const;
|
|
|
|
mutable NzBoundingVolumef m_boundingVolume;
|
|
NzColor m_color;
|
|
NzMaterialRef m_material;
|
|
NzRectf m_textureCoords;
|
|
NzVector2f m_size;
|
|
mutable bool m_boundingVolumeUpdated;
|
|
};
|
|
|
|
#endif // NAZARA_SPRITE_HPP
|