NazaraEngine/include/Nazara/OpenGLRenderer/OpenGLBuffer.inl

23 lines
521 B
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/OpenGLBuffer.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz
{
inline OpenGLBuffer::OpenGLBuffer(Vk::Device& device, BufferType type) :
m_device(device),
m_type(type)
{
}
inline VkBuffer OpenGLBuffer::GetBuffer()
{
return m_buffer;
}
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>