NazaraEngine/include/Nazara/OpenGLRenderer/OpenGLSurface.hpp

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1.1 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_SURFACE_HPP
#define NAZARA_OPENGLRENDERER_SURFACE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Renderer/RenderSurface.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Surface.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Swapchain.hpp>
namespace Nz
{
class NAZARA_OPENGLRENDERER_API OpenGLSurface : public RenderSurface
{
public:
OpenGLSurface();
OpenGLSurface(const OpenGLSurface&) = delete;
OpenGLSurface(OpenGLSurface&&) = delete; ///TODO
virtual ~OpenGLSurface();
bool Create(WindowHandle handle) override;
void Destroy() override;
inline Vk::Surface& GetSurface();
OpenGLSurface& operator=(const OpenGLSurface&) = delete;
OpenGLSurface& operator=(OpenGLSurface&&) = delete; ///TODO
private:
Vk::Surface m_surface;
};
}
#include <Nazara/OpenGLRenderer/OpenGLSurface.inl>
#endif // NAZARA_OPENGLRENDERER_SURFACE_HPP