NazaraEngine/include/Nazara/OpenGLRenderer/Wrapper/Loader.hpp

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C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_LOADER_HPP
#define NAZARA_OPENGLRENDERER_LOADER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/OpenGLRenderer/Config.hpp>
#include <memory>
namespace Nz::GL
{
class GLContext;
using GLFunction = int(*)();
class NAZARA_OPENGLRENDERER_API Loader
{
public:
Loader() = default;
virtual ~Loader();
virtual std::unique_ptr<GLContext> CreateContext() = 0;
virtual GLFunction LoadFunction(const char* name) = 0;
};
}
#include <Nazara/OpenGLRenderer/Wrapper/Loader.inl>
#endif