NazaraEngine/include/Nazara/OpenGLRenderer/Wrapper/Win32/Win32Helper.hpp

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// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_WIN32HELPER_HPP
#define NAZARA_OPENGLRENDERER_WIN32HELPER_HPP
#include <Nazara/Prerequisites.hpp>
#include <windows.h>
namespace Nz::GL
{
struct WindowDeleter
{
void operator()(HWND handle) const
{
DestroyWindow(handle);
}
};
using HWNDHandle = std::unique_ptr<std::remove_pointer_t<HWND>, WindowDeleter>;
}
#endif