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NazaraEngine/include/Nazara/Graphics/AbstractViewer.hpp
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00

40 lines
1.1 KiB
C++

// Copyright (C) 2014 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ABSTRACTVIEWER_HPP
#define NAZARA_ABSTRACTVIEWER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Graphics/Enums.hpp>
#include <Nazara/Math/Frustum.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Math/Rect.hpp>
class NzRenderTarget;
class NzScene;
class NAZARA_API NzAbstractViewer
{
public:
NzAbstractViewer() = default;
virtual ~NzAbstractViewer();
virtual void ApplyView() const = 0;
virtual float GetAspectRatio() const = 0;
virtual NzVector3f GetEyePosition() const = 0;
virtual NzVector3f GetForward() const = 0;
virtual const NzFrustumf& GetFrustum() const = 0;
virtual const NzMatrix4f& GetProjectionMatrix() const = 0;
virtual const NzRenderTarget* GetTarget() const = 0;
virtual const NzMatrix4f& GetViewMatrix() const = 0;
virtual const NzRecti& GetViewport() const = 0;
virtual float GetZFar() const = 0;
virtual float GetZNear() const = 0;
};
#endif // NAZARA_ABSTRACTVIEWER_HPP