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NazaraEngine/include/Nazara/Utility/Joint.hpp
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00

39 lines
904 B
C++

// Copyright (C) 2014 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_JOINT_HPP
#define NAZARA_JOINT_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Utility/Node.hpp>
class NzSkeleton;
class NAZARA_API NzJoint : public NzNode
{
public:
NzJoint(NzSkeleton* skeleton);
NzJoint(const NzJoint& joint);
~NzJoint() = default;
NzMatrix4f GetInverseBindMatrix() const;
NzString GetName() const;
NzSkeleton* GetSkeleton();
const NzSkeleton* GetSkeleton() const;
void SetInverseBindMatrix(const NzMatrix4f& matrix);
void SetName(const NzString& name);
private:
NzMatrix4f m_inverseBindMatrix;
NzString m_name;
NzSkeleton* m_skeleton;
};
#endif // NAZARA_JOINT_HPP