NazaraEngine/tests/SDK/NDK/StateMachine.cpp

106 lines
2.2 KiB
C++

#include <NDK/StateMachine.hpp>
#include <Catch/catch.hpp>
class TestState : public Ndk::State
{
public:
void Enter(Ndk::StateMachine& /*fsm*/) override
{
m_isUpdated = false;
}
bool IsUpdated() const
{
return m_isUpdated;
}
void Leave(Ndk::StateMachine& /*fsm*/) override
{
}
bool Update(Ndk::StateMachine& /*fsm*/, float /*elapsedTime*/) override
{
m_isUpdated = true;
return true;
}
private:
bool m_isUpdated;
};
class SecondTestState : public Ndk::State
{
public:
void Enter(Ndk::StateMachine& /*fsm*/) override
{
m_isUpdated = false;
}
bool IsUpdated() const
{
return m_isUpdated;
}
void Leave(Ndk::StateMachine& /*fsm*/) override
{
}
bool Update(Ndk::StateMachine& fsm, float /*elapsedTime*/) override
{
if (fsm.IsTopState(this))
m_isUpdated = true;
return true;
}
private:
bool m_isUpdated;
};
SCENARIO("State & StateMachine", "[NDK][STATE]")
{
GIVEN("A statemachine with our test states")
{
std::shared_ptr<TestState> testState = std::make_shared<TestState>();
std::shared_ptr<SecondTestState> secondTestState = std::make_shared<SecondTestState>();
Ndk::StateMachine stateMachine(secondTestState);
stateMachine.PushState(testState);
CHECK(!testState->IsUpdated());
CHECK(!secondTestState->IsUpdated());
WHEN("We update our machine")
{
stateMachine.Update(1.f);
THEN("Our state on the top has been updated but not the bottom one")
{
CHECK(stateMachine.IsTopState(testState.get()));
CHECK(!stateMachine.IsTopState(secondTestState.get()));
CHECK(testState->IsUpdated());
CHECK(!secondTestState->IsUpdated());
}
}
WHEN("We exchange the states' positions while emptying the stack")
{
stateMachine.PopStatesUntil(secondTestState);
stateMachine.Update(1.f);
CHECK(stateMachine.IsTopState(secondTestState.get()));
stateMachine.ResetState(testState);
stateMachine.PushState(secondTestState);
stateMachine.Update(1.f);
THEN("Both states should be updated")
{
CHECK(!stateMachine.IsTopState(testState.get()));
CHECK(stateMachine.IsTopState(secondTestState.get()));
CHECK(testState->IsUpdated());
CHECK(secondTestState->IsUpdated());
}
}
}
}