80 lines
2.6 KiB
C++
80 lines
2.6 KiB
C++
// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Mathematics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_FRUSTUM_HPP
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#define NAZARA_FRUSTUM_HPP
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#include <Nazara/Core/String.hpp>
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#include <Nazara/Math/BoundingVolume.hpp>
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#include <Nazara/Math/Enums.hpp>
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#include <Nazara/Math/Matrix4.hpp>
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#include <Nazara/Math/OrientedBox.hpp>
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#include <Nazara/Math/Plane.hpp>
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#include <Nazara/Math/Sphere.hpp>
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#include <Nazara/Math/Vector3.hpp>
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namespace Nz
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{
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struct SerializationContext;
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template<typename T>
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class Frustum
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{
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public:
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Frustum() = default;
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template<typename U> explicit Frustum(const Frustum<U>& frustum);
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Frustum(const Frustum& frustum) = default;
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~Frustum() = default;
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Frustum& Build(T angle, T ratio, T zNear, T zFar, const Vector3<T>& eye, const Vector3<T>& target, const Vector3<T>& up = Vector3<T>::Up());
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bool Contains(const BoundingVolume<T>& volume) const;
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bool Contains(const Box<T>& box) const;
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bool Contains(const OrientedBox<T>& orientedBox) const;
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bool Contains(const Sphere<T>& sphere) const;
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bool Contains(const Vector3<T>& point) const;
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bool Contains(const Vector3<T>* points, unsigned int pointCount) const;
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Frustum& Extract(const Matrix4<T>& clipMatrix);
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Frustum& Extract(const Matrix4<T>& view, const Matrix4<T>& projection);
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const Vector3<T>& GetCorner(BoxCorner corner) const;
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const Plane<T>& GetPlane(FrustumPlane plane) const;
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IntersectionSide Intersect(const BoundingVolume<T>& volume) const;
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IntersectionSide Intersect(const Box<T>& box) const;
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IntersectionSide Intersect(const OrientedBox<T>& orientedBox) const;
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IntersectionSide Intersect(const Sphere<T>& sphere) const;
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IntersectionSide Intersect(const Vector3<T>* points, unsigned int pointCount) const;
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Frustum& operator=(const Frustum& other) = default;
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Frustum& Set(const Frustum& frustum);
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template<typename U> Frustum& Set(const Frustum<U>& frustum);
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String ToString() const;
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template<typename U>
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friend bool Serialize(SerializationContext& context, const Frustum<U>& frustum, TypeTag<Frustum<T>>);
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template<typename U>
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friend bool Unserialize(SerializationContext& context, Frustum<U>* frustum, TypeTag<Frustum<T>>);
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private:
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Vector3<T> m_corners[BoxCorner_Max+1];
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Plane<T> m_planes[FrustumPlane_Max+1];
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};
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typedef Frustum<double> Frustumd;
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typedef Frustum<float> Frustumf;
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}
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template<typename T>
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std::ostream& operator<<(std::ostream& out, const Nz::Frustum<T>& frustum);
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#include <Nazara/Math/Frustum.inl>
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#endif // NAZARA_FRUSTUM_HPP
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