Files
NazaraEngine/SDK/include/NDK/Canvas.inl
Jérôme Leclercq 2da086b7df New Render queues (#161)
* Add new render queues proof of concept + scissoring support (WIP)

* Graphics: Adapt basic sprites rendering to new render queue system

* Graphics: Fix layers when rendering sprites

* Graphics/RenderQueue: Fix sprite default overlay

* Graphics: Enable scissor test by default

* SDK/Widgets: Enable scissoring on widgets

* Graphics: Handle almost everything with the new renderqueues system

Todo:
- Billboard rendering
- Proper model rendering

* Graphics/RenderQueue: Billboard drawing now works (WIP)

At 1/4 of previous code performances due to individually process of billboards

* Add new render queues proof of concept + scissoring support (WIP)

* Graphics: Adapt basic sprites rendering to new render queue system

* Graphics: Fix layers when rendering sprites

* Graphics/RenderQueue: Fix sprite default overlay

* Graphics: Enable scissor test by default

* SDK/Widgets: Enable scissoring on widgets

* Graphics: Handle almost everything with the new renderqueues system

Todo:
- Billboard rendering
- Proper model rendering

* Graphics/RenderQueue: Billboard drawing now works (WIP)

At 1/4 of previous code performances due to individually process of billboards

* Graphics/RenderQueues: Add full support for billboards

* Graphics/RenderQueue: Cleanup and improve billboard rendering

* Graphics/RenderQueue: Fix model drawing

* Examples/Particles: Fix lighting on space station

* Graphics: Cleanup forward render queue/technique

* Fix compilation under Linux

* Graphics/ForwardRenderTechnique: Fix case when scissoring is enabled on material but disabled on element

* Add support for Deferred Shading

* SDK/Widgets: Fix widget rendering

* Graphics: Remove legacy code from render queues

* Graphics: Fix some objects sometimes not showing up due to broken scissor box

* Fix compilation error

* Sdk/GraphicsGraphics: Fix bounding volume

* SDK/World: Fix self-assignation

* Update changelog for render queues
2018-04-11 19:36:52 +02:00

93 lines
2.9 KiB
C++

// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
#include <NDK/Canvas.hpp>
#include <Nazara/Platform/Cursor.hpp>
namespace Ndk
{
inline Canvas::Canvas(WorldHandle world, Nz::EventHandler& eventHandler, Nz::CursorControllerHandle cursorController) :
m_keyboardOwner(InvalidCanvasIndex),
m_hoveredWidget(InvalidCanvasIndex),
m_cursorController(cursorController),
m_world(std::move(world))
{
m_canvas = this;
m_widgetParent = nullptr;
// Register ourselves as a widget to handle cursor change
RegisterToCanvas();
// Connect to every meaningful event
m_keyPressedSlot.Connect(eventHandler.OnKeyPressed, this, &Canvas::OnEventKeyPressed);
m_keyReleasedSlot.Connect(eventHandler.OnKeyReleased, this, &Canvas::OnEventKeyReleased);
m_mouseButtonPressedSlot.Connect(eventHandler.OnMouseButtonPressed, this, &Canvas::OnEventMouseButtonPressed);
m_mouseButtonReleasedSlot.Connect(eventHandler.OnMouseButtonReleased, this, &Canvas::OnEventMouseButtonRelease);
m_mouseMovedSlot.Connect(eventHandler.OnMouseMoved, this, &Canvas::OnEventMouseMoved);
m_mouseLeftSlot.Connect(eventHandler.OnMouseLeft, this, &Canvas::OnEventMouseLeft);
m_textEnteredSlot.Connect(eventHandler.OnTextEntered, this, &Canvas::OnEventTextEntered);
// Disable padding by default
SetPadding(0.f, 0.f, 0.f, 0.f);
}
inline Canvas::~Canvas()
{
// Destroy children explicitly because they signal us when getting destroyed, and that can't happen after our own destruction
DestroyChildren();
// Prevent our parent from trying to call us
m_canvasIndex = InvalidCanvasIndex;
}
inline const WorldHandle& Canvas::GetWorld() const
{
return m_world;
}
inline void Canvas::ClearKeyboardOwner(std::size_t canvasIndex)
{
if (m_keyboardOwner == canvasIndex)
SetKeyboardOwner(InvalidCanvasIndex);
}
inline bool Canvas::IsKeyboardOwner(std::size_t canvasIndex) const
{
return m_keyboardOwner == canvasIndex;
}
inline void Canvas::NotifyWidgetBoxUpdate(std::size_t index)
{
WidgetEntry& entry = m_widgetEntries[index];
Nz::Vector3f pos = entry.widget->GetPosition();
Nz::Vector2f size = entry.widget->GetSize();
entry.box.Set(pos.x, pos.y, pos.z, size.x, size.y, 1.f);
}
inline void Canvas::NotifyWidgetCursorUpdate(std::size_t index)
{
WidgetEntry& entry = m_widgetEntries[index];
entry.cursor = entry.widget->GetCursor();
if (m_cursorController && m_hoveredWidget == index)
m_cursorController->UpdateCursor(Nz::Cursor::Get(entry.cursor));
}
inline void Canvas::SetKeyboardOwner(std::size_t canvasIndex)
{
if (m_keyboardOwner != canvasIndex)
{
if (m_keyboardOwner != InvalidCanvasIndex)
m_widgetEntries[m_keyboardOwner].widget->OnFocusLost();
m_keyboardOwner = canvasIndex;
if (m_keyboardOwner != InvalidCanvasIndex)
m_widgetEntries[m_keyboardOwner].widget->OnFocusReceived();
}
}
}