NazaraEngine/include/Nazara/Vulkan
Lynix 6e286ed2fe Vulkan/CommandBuffer: Add clear commands
Former-commit-id: 864dd930ae6514900eb28dfc19410ed4d02223ad [formerly 5f23a3dcf2387b85b606554e38e3809c25886139]
Former-commit-id: 3f17750c2673273909752d1423422b5c9d8be164
2016-07-21 13:04:02 +02:00
..
Config.hpp Vulkan: Add loading of Instance/Device 2016-04-24 02:28:26 +02:00
ConfigCheck.hpp Vulkan: Add empty module 2016-04-21 13:38:58 +02:00
Debug.hpp Vulkan: Add loading of Instance/Device 2016-04-24 02:28:26 +02:00
DebugOff.hpp Vulkan: Add empty module 2016-04-21 13:38:58 +02:00
RenderTarget.hpp Vulkan/RenderTarget: Change interface to better suit needs 2016-07-08 17:59:43 +02:00
RenderWindow.hpp Vulkan/RenderTarget: Change interface to better suit needs 2016-07-08 17:59:43 +02:00
VkBuffer.hpp I can now render meshes ! 2016-07-13 18:08:56 +02:00
VkBuffer.inl I can now render meshes ! 2016-07-13 18:08:56 +02:00
VkCommandBuffer.hpp Vulkan/CommandBuffer: Add clear commands 2016-07-21 13:04:02 +02:00
VkCommandBuffer.inl Vulkan/CommandBuffer: Add clear commands 2016-07-21 13:04:02 +02:00
VkCommandPool.hpp Vulkan: Make device objects take a DeviceHandle at creation 2016-06-13 19:53:46 +02:00
VkCommandPool.inl Vulkan: Make device objects take a DeviceHandle at creation 2016-06-13 19:53:46 +02:00
VkDescriptorPool.hpp Vulkan: Add support for Descriptors 2016-07-21 12:25:05 +02:00
VkDescriptorPool.inl Vulkan: Add support for Descriptors 2016-07-21 12:25:05 +02:00
VkDescriptorSet.hpp Vulkan: Add support for Descriptors 2016-07-21 12:25:05 +02:00
VkDescriptorSet.inl Vulkan: Add support for Descriptors 2016-07-21 12:25:05 +02:00
VkDescriptorSetLayout.hpp Vulkan: Add support for Descriptors 2016-07-21 12:25:05 +02:00
VkDescriptorSetLayout.inl Vulkan: Add support for Descriptors 2016-07-21 12:25:05 +02:00
VkDevice.hpp Vulkan: Add support for Descriptors 2016-07-21 12:25:05 +02:00
VkDevice.inl Vulkan/Device: Fix Queue stuff 2016-07-05 18:09:37 +02:00
VkDeviceMemory.hpp I can now render meshes ! 2016-07-13 18:08:56 +02:00
VkDeviceMemory.inl I can now render meshes ! 2016-07-13 18:08:56 +02:00
VkDeviceObject.hpp Vulkan/DeviceObject: Add IsValid() 2016-07-08 17:59:52 +02:00
VkDeviceObject.inl Vulkan/DeviceObject: Add IsValid() 2016-07-08 17:59:52 +02:00
VkFramebuffer.hpp Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers 2016-07-04 18:13:51 +02:00
VkFramebuffer.inl Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers 2016-07-04 18:13:51 +02:00
VkImageView.hpp Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers 2016-07-04 18:13:51 +02:00
VkImageView.inl Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers 2016-07-04 18:13:51 +02:00
VkInstance.hpp Vulkan: Move device-level extension to Vk::Device 2016-04-29 22:45:54 +02:00
VkInstance.inl Vulkan: Fix Destroy() method of object not resetting the internal pointer 2016-06-01 20:59:39 +02:00
VkLoader.hpp Vulkan/VkLoader: Add EnumerateInstance[Extension|Layer]Properties helper 2016-04-24 04:37:31 +02:00
VkLoader.inl Vulkan: Add loading of Instance/Device 2016-04-24 02:28:26 +02:00
VkPhysicalDevice.hpp Vulkan: Add physical device retrieval 2016-06-19 15:31:53 +02:00
VkPipeline.hpp Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers 2016-07-04 18:13:51 +02:00
VkPipeline.inl Vulkan/Pipeline: Fix last code not being set 2016-07-07 14:05:13 +02:00
VkPipelineCache.hpp Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers 2016-07-04 18:13:51 +02:00
VkPipelineCache.inl Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers 2016-07-04 18:13:51 +02:00
VkPipelineLayout.hpp Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers 2016-07-04 18:13:51 +02:00
VkPipelineLayout.inl Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers 2016-07-04 18:13:51 +02:00
VkQueue.hpp Vulkan/Queue: Fix const and move 2016-07-04 18:16:45 +02:00
VkQueue.inl Vulkan/Queue: Fix const and move 2016-07-04 18:16:45 +02:00
VkRenderPass.hpp Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers 2016-07-04 18:13:51 +02:00
VkRenderPass.inl Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers 2016-07-04 18:13:51 +02:00
VkSemaphore.hpp Vulkan: Fix linking problem 2016-07-04 18:14:40 +02:00
VkSemaphore.inl Vulkan: Fix linking problem 2016-07-04 18:14:40 +02:00
VkShaderModule.hpp Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers 2016-07-04 18:13:51 +02:00
VkShaderModule.inl Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers 2016-07-04 18:13:51 +02:00
VkSurface.hpp Vulkan: Make implicit conversion work on const 2016-06-13 22:29:16 +02:00
VkSurface.inl Vulkan: Make implicit conversion work on const 2016-06-13 22:29:16 +02:00
VkSwapchain.hpp Vulkan/Swapchain: Make swapchain create imageview 2016-07-04 18:14:27 +02:00
VkSwapchain.inl Vulkan/Swapchain: Make swapchain create imageview 2016-07-04 18:14:27 +02:00
Vulkan.hpp Vulkan: Add GetPhysicalDeviceInfo 2016-07-13 12:23:35 +02:00